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533eb66ea7e6dbed87c745ebfc7774c47488bc45
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3 Commits
Author
SHA1
Message
Date
Ykkrosh
a75bf7fb1e
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
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This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
Ykkrosh
f093b53459
Fixed problems in texture converter's DDS output, and in the game's DDS input.
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This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
Ykkrosh
60dbb779eb
Texture converter source, plus modified DevIL.
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This was SVN commit r1851.
2005-01-28 19:05:33 +00:00