elexis
a19aaed550
Move catafalque relic templates from the "other" directory to the regular units directory.
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Differential Revision: https://code.wildfiregames.com/D994
Refs #4770 , D152, D269
Patch By: Nescio
Some comments by fatherbushido
This was SVN commit r20385.
2017-10-31 11:44:24 +00:00
bb
63ca7ad672
Split VictoryDuration in RelicDuration and WonderDuration
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As proposed by leper in 35377c51a7
refs #4014
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D874
This was SVN commit r20122.
2017-09-06 08:44:26 +00:00
elexis
8f51469793
Colorize relic victory message.
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Refs D36 / 9a6c5eac60 , D152 / 35377c51a7
This was SVN commit r20060.
2017-08-27 23:30:33 +00:00
elexis
661284a403
Fix some string issues and reveal the name of the next release (Ken Wood).
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Change the tense of the Capture The Relic message, as proposed by brian
(WhiteTreePaladin).
Consistently use title case for buttons.
Use more descriptive and concise option titles.
Remove two unused strings.
Fixes #4718
Refs
https://wildfiregames.com/forum/index.php?/topic/22745-all-relics-captured-message/
Refs
https://wildfiregames.com/forum/index.php?/topic/22461-alpha-23-name-suggestions/
Reviewed by: brian (WhiteTreePaladin), leper, GunChleoc.
Release name agreed with Itms on 2017-07-29 on irc.
This was SVN commit r20000.
2017-08-19 11:47:24 +00:00
elexis
d2d43ab46f
Victory and defeat reason strings.
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Clarify the victory / defeat reason by using a custom string for each
defeat and victory reason.
Group chat notifications instead of posting one for each player.
This also slightly improves lobby performance upon win.
Differential Revision: https://code.wildfiregames.com/D762
Fixes #4382
Based on patch by: Angen
This was SVN commit r19955.
2017-08-08 11:32:00 +00:00
elexis
495d219d99
Don't always reset the Capture The Relic victory timer upon diplomacy change following 35377c51a7.
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Only reset it if any of the original allies changes the diplomatic
relation to one of the other original allies.
Differential Revision: https://code.wildfiregames.com/D305
Fixes #4529
Patch By: Sandarac
This was SVN commit r19818.
2017-06-22 11:00:10 +00:00
elexis
3957ebf51f
Option to disable garrisoning of heroes in regicide gamemode.
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Accomplish this by adding a Garrisonable component that can be removed
from individual units or templates.
Differential Revision: https://code.wildfiregames.com/D104
Refs #2160
Patch By: Sandarac
This was SVN commit r19631.
2017-05-22 01:18:51 +00:00
elexis
f4ff462449
Select the number of relics to spawn in the gamesetup.
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Differential Revision: https://code.wildfiregames.com/D410
Reviewed By: Sandarac
This was SVN commit r19518.
2017-05-05 20:41:37 +00:00
elexis
2ce840bab3
Handle relics that are destroyed for any reason and maps that have no gaia entities at all.
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Differential Revision: https://code.wildfiregames.com/D283
Reviewed By: Sandarac
This was SVN commit r19378.
2017-04-05 04:14:19 +00:00
elexis
7f8d57a1f0
Catafalque templates and auras for each civilization.
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Patch By: Hanibal Barca aka Hannibal_Baraq
Differential Revision: https://code.wildfiregames.com/D269
Strings Reviewed By: Gallaecio
Balancing Reviewed By: borg-, Grugnas
Addresses few issues found by fatherbushido
This was SVN commit r19370.
2017-04-02 20:50:30 +00:00
elexis
35377c51a7
Capture The Relic gamemode.
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Patch By: Sandarac
Differential Revision: https://code.wildfiregames.com/D152
This was SVN commit r19345.
2017-03-25 07:01:07 +00:00