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725 Commits

Author SHA1 Message Date
elexis 8b30273a50 GUI engine improvement + gamesetup cleanup.
Grab the list of children of a GUI object directly instead of hardcoding
the names.

This was SVN commit r18296.
2016-06-02 22:49:28 +00:00
elexis 00ea7763f7 GUIInterface / observermode cleanup as recommended by leper, fixes #3999.
Default to the viewed player in the GUIInterface to avoid passing that
separately in some places, refs #3168.
Thus GetEntityState will be called for the viewed player instead of
observer playerID, therefore
fixes a fog-of-war selection relict when changing the perspective, refs
#3850.
Also remove some unused player arguments.

This was SVN commit r18283.
2016-06-02 00:09:21 +00:00
elexis 9cc98aaf47 Take new observermode into account in some missing places, refs #3850, #3168.
This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
elexis ec1696ded3 Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
Pause animations then and on disconnect.
Don't unpause unintentionally when closing a message box in
singleplayer.

This was SVN commit r18204.
2016-05-19 22:10:38 +00:00
elexis 856dc1c999 Network cleanup.
Send the "client has rejoined" message after the synchronization
finished instead of right after the loading screen.
Patch by echotangoecho, refs #1949, #1950.

This was SVN commit r18203.
2016-05-19 21:03:46 +00:00
elexis 6f744aef88 Simulation context cleanup, refs #3991, #3168.
Save the viewed player in the CGame class.
Add the const keyword back to the SimContext to help find mistakes at
compiletime.

This was SVN commit r18201.
2016-05-19 19:42:07 +00:00
elexis 9eccf5cd07 Use an actual playername instead of "You" in singleplayer, fixes #3979.
Differentiate between SP and MP name and allow editing it in the
settings.
Defaults to the OS username.
Makes sharing singleplayer replays more effective.
Also fixes a troublesome colorization of "You" in a translated sentence,
refs #3501.

This was SVN commit r18180.
2016-05-15 17:13:35 +00:00
elexis 1a3fb29ff3 Network cleanup, fixes #3953.
Don't compare for "127.0.0.1" to identify the host, but check for a new
boolean flag that is set by the client, refs #2854.
Remove an unneeded IP address conversion from u32 to string, refs #3241.

This was SVN commit r18140.
2016-05-08 11:46:19 +00:00
elexis f905ee2c7e Don't use the ternary operator as some people find that unreadable.
This was SVN commit r18035.
2016-04-15 06:11:38 +00:00
elexis a57bfc829e Add a button to the summary screen to replay the game that was just played (or replayed). Patch by Imarok, fixes #3437.
This was SVN commit r18031.
2016-04-14 14:45:03 +00:00
Itms 5ac76ecf89 Some style fixes reported by leper.
This was SVN commit r18016.
2016-04-10 16:57:12 +00:00
elexis f8b20d181d Add chat-addressee dropdown, refs #1767.
Add observer-only chat and allow private messages from observer to
observer.
Prevent defeated players from using the team-chat, fixes #3441.

This was SVN commit r17771.
2016-02-18 01:09:56 +00:00
elexis 3244d91add Don't render a selection box instead of crashing due to ENSURE when elements are removed from a dropdownlist
(while the list is rendered and the last element being selected).

This was SVN commit r17751.
2016-02-12 16:38:25 +00:00
elexis a2f7d4d82a Show fog of war in observermode, fixes #3168.
This was SVN commit r17735.
2016-02-06 12:56:41 +00:00
elexis 22f5b00fce Implement network-warnings, fixes #3264.
Shows a notification if the local client or other players connections
timeout or have bad latency.

This was SVN commit r17730.
2016-02-04 17:14:46 +00:00
Yves 1a66f510d0 Use const T& for parameters of some types in script-exposed native functions
Using references matches the C++ coding style better and should improve
performance a bit in theory. It avoids 2 copies of T in case of the
functions registered with RegisterFunction (mainy used in the GUI). It
should also avoid one or two copies in case of
DEFINE_INTERFACE_METHOD_X, which is used in the simulation, but I
haven't bothered to count it there exactly.
It is now predefined which types have to be passed by const reference
and which are passed by value. Note that references can't be used as
out-parameters (to return multiple values to JS). This hasn't worked
before either and probably never will.

This was SVN commit r17696.
2016-01-23 15:17:56 +00:00
elexis a59833102f Specify the default column sorting order in XML instead of JS.
Ref #2405, #3473.

This was SVN commit r17670.
2016-01-18 19:23:14 +00:00
elexis 7c40c67efa Fix a bug in b8fce56821 which prevented the replaylist from being sorted correclty on init, refs #2405, #3473.
The default column argument is given in XML and applied in
COList::SetupText() but it hasn't been stored, preventing JS from
knowing the selected column.

This was SVN commit r17665.
2016-01-18 14:45:13 +00:00
leper fb92761c92 Use explicit types instead of auto.
This was SVN commit r17642.
2016-01-13 00:42:55 +00:00
leper 27fab6bf1e Constify Spatial.h a bit.
While there don't check for null when delete-ing since that is a no-op,
use the proper type instead of auto, always swap when removing a single
element (instead of comparing .size() to 1), and clean up includes.

foobar

This was SVN commit r17641.
2016-01-13 00:20:22 +00:00
elexis 8c7b6dceaa Show status-bars of all players to observers, fixes #3215.
This was SVN commit r17623.
2016-01-10 16:47:57 +00:00
elexis 8859f33b38 Rename PickFriendlyEntitiesOnScreen to PickPlayerEntitiesOnScreen.
Rename PickFriendlyEntitiesInRect to PickPlayerEntitiesInRect.
Rename PickSimilarFriendlyEntities to PickSimilarPlayerEntities.
Add comment.
Refs #3215.

This was SVN commit r17622.
2016-01-10 14:47:09 +00:00
fabio 9a2d0f803e Remove disabled by default SDL1 support.
Refs #2041.

This was SVN commit r17470.
2015-12-14 10:52:21 +00:00
wraitii 909b8d4369 Allow multiple special sprites, to facilitate cases where we want to add an overlay to a sprite.
"color" can make use of the sprite's alpha texture, and the "add_color"
effect will now take the original image's alpha into account.
Remove the no longer needed "unaffordableMask" images on a variety of
panels.

Somewhat based on a patch by BoeseRaupe. Fixes #2421 and #3688.

This was SVN commit r17456.
2015-12-13 16:03:17 +00:00
wraitii 9819b23529 I should not commit half-finished debug code.
This was SVN commit r17276.
2015-11-16 18:48:05 +00:00
wraitii 70164a02c4 Handle double-clicks on list elements better. Patch by elexis.
Fixes #3574

This was SVN commit r17274.
2015-11-16 18:23:21 +00:00
leper 6b8dc7684a Return in case we do not have any available JS timer slots instead of accessing OOB memory.
This was SVN commit r17263.
2015-11-15 01:09:35 +00:00
leper 32da740f14 Allow kicking/banning players from gamesetup and session. Patch by elexis. Fixes #3241.
This was SVN commit r17217.
2015-11-11 02:05:23 +00:00
JoshuaJB 108633affd Fix #3415. Removes 'ghost' scrollbar bounding to enable extreme-right hover and selection in dropdowns. Patch by elexis.
This was SVN commit r17149.
2015-10-31 05:40:43 +00:00
Itms d64b95b28c An awesome Visual Replay menu, made by elexis. Fixes #3258.
This was SVN commit r17054.
2015-09-21 17:00:21 +00:00
mimo 9816e7c92d Rename some variables to point out that they are only used in visual replay. Add script function IsVisualReplay. Refs #9 #3355, patch by elexis
This was SVN commit r17017.
2015-09-13 19:03:33 +00:00
Itms 7d6553099f Fix wrong offset when clicking too close to the header of sortable lists. Also added some code comments.
Patch by elexis, fixes #3391

This was SVN commit r16976.
2015-09-02 17:55:02 +00:00
leper 74c420f658 GUI code cleanup. Fixes #3354.
Lots of code style fixes:
 * type [*&]varname -> type[*&] varname
 * else
   if (...)
   ->
   else if (...)
 * Spaces around some ops.
 * i++ -> ++i.
 * switch-case style fixes.
 * Indentation fixes.
 * Removing some commented out code.
 * include header sorting
 * Changed multiple pointer var declarations to be one per line.
 * Removed strange spaces in some places.
 * Changed some include header guards to be consistent with the rest of
the codebase.
 * Use UNUSED() instead of UNUSED2().

Some small code fixes:
 * Using .find() instead of .count() == 0.
 * !.empty() instead of .size() == 0.
 * Range-based for loops.
 * Making some member functions const by small changes.
   * Adds GetScrollBarPos(idx) const for this.
 * Using early returns/continues in some places.
 * Uses size_t for some loops in CList and COList.
 * Removes unused heading element (not attribute) from COList.
 * Use ENSURE in one case where some custom code did something similar.
 * Made some parameters const ptrs/refs.
 * Change removal loop in GUItext.cpp to erase-unique.
 * Made some static things const.
 * Allow iterating over children of IGUIObject with range-based for
loops by
   exposing begin() and end() (rename from ChildrenIt{Begin,End}()) and
use it.

Comments:
 * Comment COList.
 * Update a few comments.
 * Remove useless or duplicated comments.

This was SVN commit r16931.
2015-08-21 17:08:41 +00:00
leper ec96c737ee Actually use vpObj instead of obj, and use it in all cases. Refs #3354.
This was SVN commit r16909.
2015-08-02 14:40:51 +00:00
leper 47336b770f Add clipping to OList cells. Patch by elexis. Fixes #3353.
This was SVN commit r16895.
2015-07-30 01:33:48 +00:00
leper c5eb9b7bb7 Range-based for for VfsPath loops.
This was SVN commit r16893.
2015-07-29 23:44:12 +00:00
Itms 04982b0bf5 Fix compiler warning
This was SVN commit r16849.
2015-07-12 16:49:26 +00:00
Itms edf6e909b2 ...aaaaand I forgot this guy.
This was SVN commit r16846.
2015-07-12 08:11:30 +00:00
Itms 0d32afd688 Improve the style of GUI string text call functions.
This was SVN commit r16845.
2015-07-12 08:09:55 +00:00
Itms 0682190def Don't postpone rendering of icons when they are at the end of a GUI string.
Fixes #2502

This was SVN commit r16844.
2015-07-12 07:38:04 +00:00
leper 1793a96c14 Actually remove the unused expression.
This was SVN commit r16805.
2015-06-21 20:44:31 +00:00
leper 5a0b9b0e70 Fix some issues found by static analysis (clang-analyzer and cppcheck).
This was SVN commit r16801.
2015-06-21 18:46:31 +00:00
sanderd17 b8fce56821 Implement sortable columns for the gui, and use them in the lobby. Patch by Vladislav. Fixes #2405.
This was SVN commit r16781.
2015-06-17 09:10:50 +00:00
sanderd17 fd3d697edf Make it easier to add different backgrounds
This was SVN commit r16747.
2015-06-11 09:08:46 +00:00
leper a18fbd12ec XML validation. Based on patch by historic_bruno. Refs #245.
This was SVN commit r16733.
2015-06-07 21:56:52 +00:00
leper f71be3c764 Use iterators for XMBAttributeList and XMBElementList. Fixes #3269.
This was SVN commit r16704.
2015-06-01 00:29:35 +00:00
leper d3da00dc99 Fix some issues found by static analysis.
Actually abort in case of recursive includes again. Refs #2622.

This was SVN commit r16703.
2015-06-01 00:29:23 +00:00
leper 7a70c475df Improve rejoin messages. Patch by elexis. Fixes #1949.
This was SVN commit r16614.
2015-05-03 02:06:17 +00:00
leper 535d612e06 Small fixes.
This was SVN commit r16552.
2015-04-20 14:51:06 +00:00
sanderd17 120ff2c60c Fix the structure tree a second time, this should also work on Windows.
This was SVN commit r16542.
2015-04-15 09:10:05 +00:00