Ykkrosh
96a73bb580
Discourage units from walking outside the map.
...
Improve pathfinder performance by avoiding unnecessary grid
recalculations.
This was SVN commit r7806.
2010-07-25 14:11:21 +00:00
Ykkrosh
11a20e1bcf
# Handle terrain passability and movement costs in pathfinder.
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Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.
This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
Ykkrosh
828400d82e
# Support floating units in new simulation system.
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Fix rendering of underwater lines.
Fix rendering of unit selection outlines in Atlas.
Remove some obsolete hotkeys.
This was SVN commit r7589.
2010-05-27 23:23:53 +00:00
Ykkrosh
0f0a3774d0
Split collision detection out of pathfinder so it can be used more widely.
...
Support collision detection of footprints.
This was SVN commit r7359.
2010-03-17 23:01:12 +00:00
Ykkrosh
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00