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Commit Graph

9 Commits

Author SHA1 Message Date
prefect b889826a3d Some Linux compile fixes over the place.
Create TerrainRenderer, ShadowMap and WaterManager classes to divide
CRenderer's functions into more logical units.

This was SVN commit r3332.
2006-01-07 01:04:26 +00:00
Ykkrosh 549150fe38 Atlas: simple camera control and terrain editing.
Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.

This was SVN commit r2459.
2005-07-03 16:25:48 +00:00
Ykkrosh a2a6f29ab3 s/Prometheus/Pyrogenesis/
This was SVN commit r1459.
2004-12-05 21:56:09 +00:00
notpete 17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
MarkT 194fdf9b4b Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
2004-07-20 19:30:35 +00:00
janwas 4daa183dd3 stripped some headers from deprecated prometheus.h => huge rearrange
This was SVN commit r378.
2004-06-03 01:43:33 +00:00
janwas bf846be6f5 removed obsoleted _int etc. typedefs
This was SVN commit r332.
2004-06-01 16:51:37 +00:00
janwas 1eaadd38aa ran everything though mark's newline stomper.
This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete 4d826bb5f2 Moved from ps directory; add Poya's existing MathUtil.h, previously in terrain directory, at top of this header. Disabled all the existing MathUtil class; looks broken in several places, but don't think anyone's actually using it. Hope they're not, anyway.
This was SVN commit r305.
2004-05-29 20:55:08 +00:00