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Code Pull Requests Activity
3,426 Commits 1 Branch 39 Tags
05b3867104f80133f6ff818cd7f6719461cf7d00
Commit Graph
6 Commits
Author SHA1 Message Date
Ykkrosh 3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
Ykkrosh 6a0b5fa0ab ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
Fixed random actor props.

This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
Ykkrosh 03a6b6e804 Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
Ykkrosh 1c044ac229 Primitive entity player-selection in ScEd
This was SVN commit r1727.
2005-01-16 23:09:41 +00:00
Ykkrosh 05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
Ykkrosh ec3452679c Restructuring
This was SVN commit r1453.
2004-12-05 17:59:29 +00:00
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