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forked from mirrors/0ad
Commit Graph

25 Commits

Author SHA1 Message Date
olsner fcfa746244 Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
This was SVN commit r3437.
2006-01-29 18:23:47 +00:00
Gee 727d2035d3 Changed <icon>'s property 'texture' to 'sprite'. Better late than never. Fixed a bug in the Input rendering code. Minor changes.
This was SVN commit r2539.
2005-07-25 00:52:03 +00:00
Gee 4113aa0a36 GUI Update. Mostly with Input Control Beta :)
This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
Ykkrosh 31f0e62c83 Changed the add_color GUI sprite effect to use alpha=0 by default
This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
olsner 46f5c61179 Linux/GCC/glibc Compat
This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
Ykkrosh ba0ebd6644 Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.

This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
Ykkrosh 8f4f8e240f Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
Ykkrosh c19f3608a5 Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
Ykkrosh 6a04509455 Fixed Release-mode compilation
This was SVN commit r1478.
2004-12-09 16:09:58 +00:00
Gee f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Ykkrosh 9b1127d82f Type checking in dangerous pointer-using code
This was SVN commit r1113.
2004-09-03 21:25:39 +00:00
Gee f2a615f0a3 Updates, mostly about centering text.
This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
Gee 924b0bf1b4 Major fixes and updates. Let me know if I screwed up resolving conflicts.
This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
janwas 4258ba245d while working on cstr, search and destroy made "CStr &x" -> "CStr& x". didn't intend to hit gui code, but ok :)
This was SVN commit r534.
2004-06-18 14:07:06 +00:00
Gee e326ebae46 major update
This was SVN commit r290.
2004-05-29 04:06:50 +00:00
janwas 5b5726ed4d merge of (work in progress) VFS code with new dir layout
This was SVN commit r216.
2004-05-06 17:14:30 +00:00
Gee a08cbd2f74 vc6 mods
This was SVN commit r144.
2003-12-27 07:23:47 +00:00
Gee e21ebb37f5 Major updates
This was SVN commit r141.
2003-12-27 06:26:03 +00:00
Gee 512bfd4067 no message
This was SVN commit r128.
2003-12-01 07:06:55 +00:00
Gee 953f72a91c no message
This was SVN commit r94.
2003-11-25 03:21:11 +00:00
Gee 6d86a928a3 no message
This was SVN commit r92.
2003-11-25 02:47:12 +00:00
Gee 90bbd48a14 no message
This was SVN commit r77.
2003-11-24 17:13:37 +00:00
Gee 5122b0f906 no message
This was SVN commit r74.
2003-11-24 02:18:41 +00:00
Gee 26b2ca3828 Added doxygen comments
This was SVN commit r66.
2003-11-18 10:00:57 +00:00
Gee c2a71e41bf Essential files for the GUI
This was SVN commit r31.
2003-11-06 00:21:45 +00:00