1
0
forked from mirrors/0ad

54 Commits

Author SHA1 Message Date
elexis 100be98215 Simplify GUI g_IsNetworked variable init.
Just test if a NetClient is present rather than passing a state boolean
from GUI page to GUI page (since 1c0536bf08 or sooner).

This was SVN commit r21650.
2018-04-04 12:20:34 +00:00
Imarok 0fd8aa2a77 Secure lobby authentication - prevent joins as a different player
Reviewed by: Dunedan, elexis, Itms
Fixes #3549
Differential Revision: https://code.wildfiregames.com/D897
This was SVN commit r21520.
2018-03-12 00:23:40 +00:00
leper 2534010d0f Fix build without precompiled headers.
Refs 21f69ef574.

This was SVN commit r20177.
2017-09-12 22:18:39 +00:00
elexis 21f69ef574 Move networking ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20167.
2017-09-12 00:29:10 +00:00