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forked from mirrors/0ad

# Fixed some warnings and potentially misleading code

* Removed ToJSVal<jsval> because it's treated as ToJSVal<long> and
causes minor confusion and/or compiler errors.
   Changed script interface functions to return either C++ types or a
jsval_t wrapper.
 * Replaced some C casts with static_cast to avoid significant confusion
and to cause compiler errors instead.
 * Removed some redundant argument-checking code. Simplified some
string-generating code.
 * Fixed some "dereferencing type-punned pointer will break
strict-aliasing rules" warnings (from `g++ -O3`).

This was SVN commit r5115.
This commit is contained in:
Ykkrosh
2007-05-29 19:01:21 +00:00
parent 5919fc7877
commit fba692c8b5
30 changed files with 261 additions and 253 deletions
+9 -13
View File
@@ -407,9 +407,9 @@ void CEntityTemplate::XMLLoadProperty( const CXeromyces& XeroFile, const XMBElem
void CEntityTemplate::ScriptingInit()
{
AddMethod<jsval, &CEntityTemplate::ToString>( "toString", 0 );
AddMethod<CStr, &CEntityTemplate::ToString>( "toString", 0 );
AddClassProperty( L"traits.id.classes", (GetFn)&CEntityTemplate::GetClassSet, (SetFn)&CEntityTemplate::SetClassSet );
AddClassProperty( L"traits.id.classes", static_cast<GetFn>(&CEntityTemplate::GetClassSet), static_cast<SetFn>(&CEntityTemplate::SetClassSet) );
AddClassProperty( L"actions.move.speed", &CEntityTemplate::m_speed );
AddClassProperty( L"actions.move.turningRadius", &CEntityTemplate::m_turningRadius );
@@ -420,8 +420,8 @@ void CEntityTemplate::ScriptingInit()
AddClassProperty( L"actions.move.run.decayRate", &CEntityTemplate::m_runDecayRate );
AddClassProperty( L"actions.move.passThroughAllies", &CEntityTemplate::m_passThroughAllies );
AddClassProperty( L"actor", &CEntityTemplate::m_actorName );
AddClassProperty( L"traits.health.max", &CEntityTemplate::m_healthMax );
AddClassProperty( L"traits.health.barHeight", &CEntityTemplate::m_healthBarHeight );
AddClassProperty( L"traits.health.max", &CEntityTemplate::m_healthMax );
AddClassProperty( L"traits.health.barHeight", &CEntityTemplate::m_healthBarHeight );
AddClassProperty( L"traits.health.barSize", &CEntityTemplate::m_healthBarSize );
AddClassProperty( L"traits.health.barWidth", &CEntityTemplate::m_healthBarWidth );
AddClassProperty( L"traits.health.borderHeight", &CEntityTemplate::m_healthBorderHeight);
@@ -430,8 +430,8 @@ void CEntityTemplate::ScriptingInit()
AddClassProperty( L"traits.health.regenRate", &CEntityTemplate::m_healthRegenRate );
AddClassProperty( L"traits.health.regenStart", &CEntityTemplate::m_healthRegenStart );
AddClassProperty( L"traits.health.decayRate", &CEntityTemplate::m_healthDecayRate );
AddClassProperty( L"traits.stamina.max", &CEntityTemplate::m_staminaMax );
AddClassProperty( L"traits.stamina.barHeight", &CEntityTemplate::m_staminaBarHeight );
AddClassProperty( L"traits.stamina.max", &CEntityTemplate::m_staminaMax );
AddClassProperty( L"traits.stamina.barHeight", &CEntityTemplate::m_staminaBarHeight );
AddClassProperty( L"traits.stamina.barSize", &CEntityTemplate::m_staminaBarSize );
AddClassProperty( L"traits.stamina.barWidth", &CEntityTemplate::m_staminaBarWidth );
AddClassProperty( L"traits.stamina.borderHeight", &CEntityTemplate::m_staminaBorderHeight);
@@ -477,14 +477,10 @@ JSObject* CEntityTemplate::GetScriptExecContext( IEventTarget* target )
return( target->GetScriptExecContext( target ) );
}
jsval CEntityTemplate::ToString( JSContext* cx, uintN UNUSED(argc), jsval* UNUSED(argv) )
CStr CEntityTemplate::ToString( JSContext* UNUSED(cx), uintN UNUSED(argc), jsval* UNUSED(argv) )
{
wchar_t buffer[256];
if( m_player == 0 )
swprintf( buffer, 256, L"[object EntityTemplate: %ls base]", m_Tag.c_str() );
return "[object EntityTemplate: " + CStr(m_Tag) + " base]";
else
swprintf( buffer, 256, L"[object EntityTemplate: %ls for player %d]", m_Tag.c_str(), m_player->GetPlayerID() );
buffer[255] = 0;
utf16string str16(buffer, buffer+wcslen(buffer));
return( STRING_TO_JSVAL( JS_NewUCStringCopyZ( cx, str16.c_str() ) ) );
return "[object EntityTemplate: " + CStr(m_Tag) + " for player " + CStr(m_player->GetPlayerID()) + "]";
}