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forked from mirrors/0ad

Use the good material for the destroyed roman camp actor. Patch by stanislas69, fixes #3218.

This was SVN commit r17042.
This commit is contained in:
Itms
2015-09-19 12:18:27 +00:00
parent 881f80a26a
commit fb6b86f928
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<actor version="1.1">
<castshadow/>
<group>
<variant name="rome army camp rubble turf">
<mesh>props/rome_sb_rubble_turf.dae</mesh>
<textures>
<texture file="props/rome_sb_turf.png" name="baseTex"/>
</textures>
<texture file="props/rome_sb_turf.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao.xml</material>
<material>player_trans.xml</material>
</actor>