forked from mirrors/0ad
Use a non transparent material to improve performance.
This was SVN commit r23427.
This commit is contained in:
@@ -23,5 +23,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -23,5 +23,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -23,5 +23,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -25,5 +25,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -21,5 +21,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -24,5 +24,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -24,5 +24,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -16,5 +16,5 @@
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<mesh>gaia/stone_quarried_1.dae</mesh>
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</variant>
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</group>
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<material>alphatest_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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@@ -16,5 +16,5 @@
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<mesh>props/gaul_storehouse_ore_b.dae</mesh>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<material>default.xml</material>
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</actor>
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+1
-1
@@ -29,5 +29,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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+1
-1
@@ -11,5 +11,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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+1
-1
@@ -11,5 +11,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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+1
-1
@@ -11,5 +11,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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@@ -11,5 +11,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -11,5 +11,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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@@ -4,12 +4,12 @@
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<group>
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<variant name="stupa_gate">
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<mesh>props/ashoka_lion.dae</mesh>
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<textures>
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<texture file="structural/ashoka_lion.png" name="baseTex"/>
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<texture file="structural/ashoka_lion_spec.png" name="specTex"/>
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<texture file="structural/ashoka_lion_norm.png" name="normTex"/>
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</textures>
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<textures>
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<texture file="structural/ashoka_lion.png" name="baseTex"/>
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<texture file="structural/ashoka_lion_spec.png" name="specTex"/>
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<texture file="structural/ashoka_lion_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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+4
-6
@@ -5,13 +5,11 @@
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<variant frequency="1" name="Base">
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<mesh>props/pers_fortress_b_paintings.dae</mesh>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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+4
-8
@@ -1,19 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Base">
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<mesh>props/pers_fortress_paintings.dae</mesh>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -24,5 +24,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -24,5 +24,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -24,5 +24,5 @@
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<variant file="quadraped/base_horse_death.xml"/>
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<variant file="quadraped/base_horse_run.xml"/>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -18,5 +18,5 @@
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</textures>
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</variant>
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</group>
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<material>basic_trans_parallax_spec.xml</material>
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<material>no_trans_parallax_spec.xml</material>
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</actor>
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@@ -6,11 +6,11 @@
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<mesh>props/ptol_dock_roof.dae</mesh>
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<textures>
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<texture file="structural/ptol_edfu_paintings.png" name="baseTex"/>
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<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
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<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
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<texture file="structural/ptol_edfu_paintings_spec.png" name="specTex"/>
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<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
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<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao_parallax_spec.xml</material>
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</actor>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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@@ -6,9 +6,9 @@
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<mesh>props/ptol_dock_scaffold.dae</mesh>
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<textures>
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<texture file="props/scaffold.png" name="baseTex"/>
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<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
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<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>basic_trans_ao.xml</material>
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</actor>
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<material>no_trans_ao.xml</material>
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</actor>
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@@ -5,11 +5,11 @@
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<mesh>props/ptol_edfu_paintings.dae</mesh>
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<textures>
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<texture file="structural/ptol_paintings.png" name="baseTex"/>
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<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
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<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
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||||
<texture file="structural/ptol_paintings_spec.png" name="specTex"/>
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<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
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<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
|
||||
</textures>
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||||
</variant>
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||||
</group>
|
||||
<material>basic_trans_ao_parallax_spec.xml</material>
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</actor>
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||||
<material>no_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
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+4
-4
@@ -6,11 +6,11 @@
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<mesh>props/ptol_edfu_paintings_b.dae</mesh>
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<textures>
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||||
<texture file="structural/ptol_edfu_paintings.png" name="baseTex"/>
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||||
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_edfu_paintings_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
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||||
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
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</textures>
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||||
</variant>
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||||
</group>
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||||
<material>basic_trans_ao_parallax_spec.xml</material>
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</actor>
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<material>no_trans_ao_parallax_spec.xml</material>
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</actor>
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||||
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+2
-2
@@ -9,5 +9,5 @@
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</textures>
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||||
</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
|
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<material>default.xml</material>
|
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</actor>
|
||||
|
||||
+2
-2
@@ -9,5 +9,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
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||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
||||
+1
-1
@@ -45,5 +45,5 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
<material>no_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
+1
-1
@@ -49,5 +49,5 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
<material>no_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -9,5 +9,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
||||
+1
-1
@@ -9,5 +9,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -11,5 +11,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
<material>no_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<mesh>structural/pers_fortress.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/persians/fortress_paintings.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/persians/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/persians/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
@@ -14,15 +14,15 @@
|
||||
<textures>
|
||||
<texture file="structural/pers_struct.png" name="baseTex"/>
|
||||
<texture file="structural/pers_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/pers_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/pers_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/pers_fortress.png" name="aoTex"/>
|
||||
</textures>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Persian_Fortress_B">
|
||||
<mesh>structural/pers_fortress_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/persians/fortress_b_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/persians/fortress_b_paintings.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/persians/fortress_b_paintings.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
@@ -30,9 +30,9 @@
|
||||
<textures>
|
||||
<texture file="structural/pers_struct.png" name="baseTex"/>
|
||||
<texture file="structural/pers_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/pers_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/pers_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/pers_fortress_b.png" name="aoTex"/>
|
||||
</textures>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<mesh>structural/ptol_edfu_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_statues.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
|
||||
</props>
|
||||
@@ -23,9 +23,9 @@
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned2"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned3"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned4"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned2"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned3"/>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned4"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -38,7 +38,7 @@
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/edfu_statues.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
||||
@@ -28,5 +28,5 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
<material>no_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -23,5 +23,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -22,5 +22,5 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -24,5 +24,5 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
<material>no_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
Reference in New Issue
Block a user