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forked from mirrors/0ad

Use a non transparent material to improve performance.

This was SVN commit r23427.
This commit is contained in:
Stan
2020-01-20 22:13:27 +00:00
parent 365e6c58e8
commit f9b0d5e365
39 changed files with 72 additions and 78 deletions
@@ -23,5 +23,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -23,5 +23,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -23,5 +23,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -25,5 +25,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -21,5 +21,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -24,5 +24,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -24,5 +24,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -16,5 +16,5 @@
<mesh>gaia/stone_quarried_1.dae</mesh>
</variant>
</group>
<material>alphatest_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -16,5 +16,5 @@
<mesh>props/gaul_storehouse_ore_b.dae</mesh>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>
@@ -29,5 +29,5 @@
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -4,12 +4,12 @@
<group>
<variant name="stupa_gate">
<mesh>props/ashoka_lion.dae</mesh>
<textures>
<texture file="structural/ashoka_lion.png" name="baseTex"/>
<texture file="structural/ashoka_lion_spec.png" name="specTex"/>
<texture file="structural/ashoka_lion_norm.png" name="normTex"/>
</textures>
<textures>
<texture file="structural/ashoka_lion.png" name="baseTex"/>
<texture file="structural/ashoka_lion_spec.png" name="specTex"/>
<texture file="structural/ashoka_lion_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -5,13 +5,11 @@
<variant frequency="1" name="Base">
<mesh>props/pers_fortress_b_paintings.dae</mesh>
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -1,19 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>props/pers_fortress_paintings.dae</mesh>
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -24,5 +24,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -24,5 +24,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -24,5 +24,5 @@
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -18,5 +18,5 @@
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -6,11 +6,11 @@
<mesh>props/ptol_dock_roof.dae</mesh>
<textures>
<texture file="structural/ptol_edfu_paintings.png" name="baseTex"/>
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_edfu_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -6,9 +6,9 @@
<mesh>props/ptol_dock_scaffold.dae</mesh>
<textures>
<texture file="props/scaffold.png" name="baseTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
<texture file="structural/ao/ptol_dock.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao.xml</material>
</actor>
<material>no_trans_ao.xml</material>
</actor>
@@ -5,11 +5,11 @@
<mesh>props/ptol_edfu_paintings.dae</mesh>
<textures>
<texture file="structural/ptol_paintings.png" name="baseTex"/>
<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -6,11 +6,11 @@
<mesh>props/ptol_edfu_paintings_b.dae</mesh>
<textures>
<texture file="structural/ptol_edfu_paintings.png" name="baseTex"/>
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_edfu_paintings_norm.png" name="normTex"/>
<texture file="structural/ptol_edfu_paintings_spec.png" name="specTex"/>
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
<texture file="structural/ao/ptol_edfu.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>basic_trans_ao_parallax_spec.xml</material>
</actor>
<material>no_trans_ao_parallax_spec.xml</material>
</actor>
@@ -9,5 +9,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
<material>default.xml</material>
</actor>
@@ -9,5 +9,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>
<material>default.xml</material>
</actor>
@@ -45,5 +45,5 @@
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -49,5 +49,5 @@
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -9,5 +9,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>
@@ -9,5 +9,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>
@@ -11,5 +11,5 @@
</textures>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -6,7 +6,7 @@
<mesh>structural/pers_fortress.dae</mesh>
<props>
<prop actor="props/structures/persians/fortress_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/persians/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/structures/persians/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
@@ -14,15 +14,15 @@
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/ao/pers_fortress.png" name="aoTex"/>
</textures>
</textures>
</variant>
<variant frequency="1" name="Persian_Fortress_B">
<mesh>structural/pers_fortress_b.dae</mesh>
<props>
<prop actor="props/structures/persians/fortress_b_shields.xml" attachpoint="root"/>
<prop actor="props/structures/persians/fortress_b_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/persians/fortress_b_paintings.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
@@ -30,9 +30,9 @@
<textures>
<texture file="structural/pers_struct.png" name="baseTex"/>
<texture file="structural/pers_struct_norm.png" name="normTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/pers_struct_spec.png" name="specTex"/>
<texture file="structural/ao/pers_fortress_b.png" name="aoTex"/>
</textures>
</textures>
</variant>
</group>
<group>
@@ -6,7 +6,7 @@
<mesh>structural/ptol_edfu_struct.dae</mesh>
<props>
<prop actor="props/structures/ptolemies/edfu_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_statues.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
</props>
@@ -23,9 +23,9 @@
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned2"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned3"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned4"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned2"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned3"/>
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned4"/>
</props>
</variant>
</group>
@@ -38,7 +38,7 @@
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_paintings.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_paintings_b.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/edfu_statues.xml" attachpoint="root"/>
</props>
</variant>
@@ -28,5 +28,5 @@
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>
@@ -23,5 +23,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>
@@ -22,5 +22,5 @@
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>
@@ -24,5 +24,5 @@
</props>
</variant>
</group>
<material>basic_trans_parallax_spec.xml</material>
<material>no_trans_parallax_spec.xml</material>
</actor>