From f4c52e49a782e34309b14cf82fe0d026a6cb4063 Mon Sep 17 00:00:00 2001 From: Dunedan Date: Wed, 14 Jan 2026 12:43:49 +0100 Subject: [PATCH] Fix string extraction of new game settings 5741f77c6e and b5256ce014 added new translatable strings for game settings, but missed adding them to binaries/data/mods/public/l10n/messages.json to get them properly extracted into the PO-templates for translation. This commit fixes that. --- binaries/data/mods/public/l10n/messages.json | 26 ++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/binaries/data/mods/public/l10n/messages.json b/binaries/data/mods/public/l10n/messages.json index e34edbfc2d..a342194318 100644 --- a/binaries/data/mods/public/l10n/messages.json +++ b/binaries/data/mods/public/l10n/messages.json @@ -756,6 +756,32 @@ } } }, + { + "extractor": "json", + "filemasks": [ + "simulation/data/settings/player_placements.json" + ], + "options": { + "keywords": { + "Name": {}, + "Description": {} + } + } + }, + { + "extractor": "json", + "filemasks": [ + "simulation/data/settings/population_capacities.json" + ], + "options": { + "keywords": { + "Title": {}, + "Tooltip": {}, + "CapTitle": {}, + "CapTooltip": {} + } + } + }, { "extractor": "json", "filemasks": [