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forked from mirrors/0ad

Fix some includes in source/renderer

Make include-what-you-use happy with some files in source/renderer and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent c2cc762616
commit e7f44ca6ca
44 changed files with 281 additions and 158 deletions
+16 -6
View File
@@ -16,22 +16,32 @@
*/
#include "precompiled.h"
#include "renderer/InstancingModelRenderer.h"
#include "graphics/Color.h"
#include "graphics/LightEnv.h"
#include "InstancingModelRenderer.h"
#include "graphics/MeshManager.h"
#include "graphics/Model.h"
#include "graphics/ModelDef.h"
#include "lib/debug.h"
#include "lib/types.h"
#include "maths/Vector3D.h"
#include "maths/Vector4D.h"
#include "ps/CLogger.h"
#include "ps/containers/Span.h"
#include "ps/containers/StaticVector.h"
#include "ps/CStrInternStatic.h"
#include "renderer/ModelRenderer.h"
#include "renderer/Renderer.h"
#include "renderer/RenderModifiers.h"
#include "renderer/VertexArray.h"
#include "renderer/backend/Format.h"
#include "renderer/backend/IBuffer.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/IShaderProgram.h"
#include "third_party/mikktspace/weldmesh.h"
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <vector>
struct IModelDef : public CModelDefRPrivate
{