From e08590ee34d3ab82267ef9ea15f67298041bf642 Mon Sep 17 00:00:00 2001 From: vladislavbelov Date: Sat, 2 Apr 2022 20:40:40 +0000 Subject: [PATCH] Fixes warning about unused captured variable in CDeviceCommandContext. This was SVN commit r26749. --- source/renderer/backend/gl/DeviceCommandContext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/renderer/backend/gl/DeviceCommandContext.cpp b/source/renderer/backend/gl/DeviceCommandContext.cpp index 97671fe70c..08100cf8af 100644 --- a/source/renderer/backend/gl/DeviceCommandContext.cpp +++ b/source/renderer/backend/gl/DeviceCommandContext.cpp @@ -313,7 +313,7 @@ void CDeviceCommandContext::UploadBufferRegion( // current Intel Windows GPU drivers (as of 2015-01) it's much faster if you do // the explicit glBufferData.) - UploadBufferRegion(buffer, dataOffset, dataSize, [data, dataOffset, dataSize](u8* mappedData) + UploadBufferRegion(buffer, dataOffset, dataSize, [data, dataSize](u8* mappedData) { std::memcpy(mappedData, data, dataSize); });