forked from mirrors/0ad
Several adjustments to the helmets and addition of new ones.
Fixed: Replaced the Phrygian b helmet with b1 following the name schema of the rest as well as adding 2 variants more of the same. Added: Add bronze specular for the bronze helmets. Added Phrygian B12 Added Thracian B8 and B9 Added Celt Monte Bibele Added Illyrian Helmets (B1; B2; B3) Added new face mask's Reworked: Reworked Corinthian Helmet B1 and B2 with a more historically accurate one. Reworked the helmet's Crest's adding a better visual ones. Reworked Phryian Face Mask's with better visual ones. Renamed: Renamed Apulo roman helmet to Apulo Itallic. Renamed Phryian b to b1. Renamed Thracian b to b1. This was SVN commit r22913.
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_01_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_01_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_01_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_01_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_02_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_02_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_02_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_02_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<mesh>props/armor/greave_03_r.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/armor/greave_03_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_03_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_04_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_04_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_04_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_04_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_05_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_05_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_05_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_05_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_06_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_06_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_06_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_06_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_06_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_06_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_06_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_06_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_07_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_07_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_07_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_07_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_07_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_07_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_07_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_07_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_08_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_08_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_08_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_08_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_08_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_08_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_08_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_08_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_09_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_09_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_09_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_09_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_09_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_09_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_09_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_09_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_10_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_10_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_10_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_10_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_10_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_10_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_10_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_10_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_11_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_11_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_11_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_11_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_11_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_11_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_11_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_11_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_12_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_12_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_12_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_12_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<textures>
|
||||
<texture file="props/armor/greave_12_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greave_12_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greave_12_spec.png" name="specTex"/>
|
||||
<texture file="props/armor/greave_12_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>props/armor/greave_13_l.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/armor/greaves_13_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greaves_13_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greaves_13_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>props/armor/greave_13_r.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/armor/greaves_13_bronze.png" name="baseTex"/>
|
||||
<texture file="props/armor/greaves_13_norm.png" name="normTex"/>
|
||||
<texture file="props/armor/greaves_13_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="boeotian-01">
|
||||
<mesh>props/helmet/celt_monte_bibele.dae</mesh>
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/celt_monte_bibele_01_iron.png" name="baseTex"/>
|
||||
<texture file="props/helmet/celt_monte_bibele_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/celt_monte_bibele_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -11,14 +11,14 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,14 +11,14 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,37 +11,46 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Feather-01">
|
||||
<props>
|
||||
|
||||
@@ -11,30 +11,39 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Feather-01">
|
||||
<props>
|
||||
|
||||
@@ -11,40 +11,35 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_visor_b.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-04">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_visor_b.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Visor">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/illyrian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_visor_b.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
@@ -54,6 +49,18 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Feather-01">
|
||||
<props>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<variant name="attic-04">
|
||||
<mesh>props/helmet/hele_attic_c.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -13,26 +14,23 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
||||
@@ -11,14 +11,14 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -45,7 +45,7 @@
|
||||
</variant>
|
||||
<variant frequency="1" name="Feather-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/rome_bronze_crest.xml" attachpoint="rome_crest"/>
|
||||
<prop actor="props/units/helmets/props/rome_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_R"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_L"/>
|
||||
</props>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -38,7 +38,7 @@
|
||||
</variant>
|
||||
<variant frequency="1" name="Feather-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/rome_bronze_crest.xml" attachpoint="rome_crest"/>
|
||||
<prop actor="props/units/helmets/props/rome_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_R"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_L"/>
|
||||
</props>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_attic_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_attic_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -40,7 +40,7 @@
|
||||
</variant>
|
||||
<variant frequency="1" name="Feather-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/rome_bronze_crest.xml" attachpoint="rome_crest"/>
|
||||
<prop actor="props/units/helmets/props/rome_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_R"/>
|
||||
<prop actor="props/units/helmets/props/helmet_feather_a.xml" attachpoint="feather_L"/>
|
||||
</props>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_boeotian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="boeotian-01">
|
||||
<mesh>props/helmet/hele_boeotian_a.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_boeotian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="boeotian-02">
|
||||
<mesh>props/helmet/hele_boeotian_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_boeotian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_boeotian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_boeotian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,23 +11,33 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-03">
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_chalcidean_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<variant name="Chalcidean-02">
|
||||
<mesh>props/helmet/hele_chalcidean_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -14,7 +14,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,23 +11,33 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-03">
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_chalcidean_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -4,9 +4,6 @@
|
||||
<group>
|
||||
<variant name="Chalcidean-04">
|
||||
<mesh>props/helmet/hele_chalcidean_d.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
@@ -14,9 +11,21 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -4,9 +4,6 @@
|
||||
<group>
|
||||
<variant name="Chalcidean-05">
|
||||
<mesh>props/helmet/hele_chalcidean_e.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_crest.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
@@ -14,9 +11,21 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_03.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -5,7 +5,7 @@
|
||||
<variant>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_06_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_06_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_06_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_boeotian_hair.xml" attachpoint="hair"/>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<variant>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_chalcidean_06_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_06_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_chalcidean_06_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,11 +7,25 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<variant frequency="1" name="Bronze Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -7,35 +7,65 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<variant frequency="1" name="Bronze Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest">
|
||||
<variant frequency="3" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="High Crest">
|
||||
<variant frequency="3" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_high_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_a">
|
||||
<variant frequency="3" name="High Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_b">
|
||||
<variant frequency="3" name="High Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R1"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L1"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R2"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L2"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R3"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L3"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,31 +11,47 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest">
|
||||
<variant frequency="3" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="High Crest">
|
||||
<variant frequency="3" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_high_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_a">
|
||||
<variant frequency="3" name="High Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_b">
|
||||
<variant frequency="3" name="High Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R1"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L1"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R2"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L2"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R3"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L3"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,31 +11,47 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest">
|
||||
<variant frequency="3" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="High Crest">
|
||||
<variant frequency="3" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_high_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_a">
|
||||
<variant frequency="3" name="High Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_b">
|
||||
<variant frequency="3" name="High Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R1"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L1"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R2"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L2"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R3"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L3"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,31 +11,47 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest">
|
||||
<variant frequency="3" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="High Crest">
|
||||
<variant frequency="3" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_high_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_a">
|
||||
<variant frequency="3" name="High Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_a"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Snake_crest_b">
|
||||
<variant frequency="3" name="High Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_right_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_snake_crest.xml" attachpoint="snake_crest_left_b"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R1"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L1"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R2"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L2"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Python-Crest-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R3"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L3"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_01_iron.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
<group>
|
||||
<variant frequency="1" name="Crest">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_transversal.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_transversal_01.xml" attachpoint="crest_transversal"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -18,7 +18,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_02_black.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_black_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
+1
-1
@@ -18,7 +18,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_02_black.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_black_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
<group>
|
||||
<variant frequency="1" name="crest">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_corinthian_crest_a.xml" attachpoint="crest"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -18,7 +18,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
+8
-3
@@ -7,9 +7,14 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="High Crest">
|
||||
<variant frequency="1" name="High Crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/chalcidean_high_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="High Crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -18,7 +23,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_corinthian_03_checker.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_corinthian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-01">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-01">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-02">
|
||||
<mesh>props/helmet/hele_illyrian_b.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-02">
|
||||
<mesh>props/helmet/hele_illyrian_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-03">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_type_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_type_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-03">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_bronze_illyrian_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_type_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_bronze_type_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-01">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_01_iron.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Illyrian-03">
|
||||
<mesh>props/helmet/hele_illyrian_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_illyrian_03_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_illyrian_03_iron.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-01">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-01">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_10_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_10_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_10_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_10_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_11_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_02_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_02_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_02_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_03_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_03_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_03_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_04_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_04_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_04_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_04_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -4,14 +4,10 @@
|
||||
<group>
|
||||
<variant name="Phrygian-05">
|
||||
<mesh>props/helmet/hele_phrygian_e.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_05_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_05_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_06_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_06_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_06_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_06_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_07_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_07_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_07_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_07_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_08_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_08_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_08_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_08_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_09_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_09_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_09_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_09_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-01">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Props-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Props-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Props-03">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Props-04">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -7,6 +7,7 @@
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_attic_wings.xml" attachpoint="wing_R"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_wings.xml" attachpoint="wing_L"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_04.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -15,26 +16,23 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_11_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_11_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_attic_mask_b2.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest_k.xml" attachpoint="root"/>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-01">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_player.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_player.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_player.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="crest-01">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="crest-02">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_phrygian_bronze_02.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="5" name="No-Crest">
|
||||
<props>
|
||||
<prop actor="" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-05">
|
||||
<mesh>props/helmet/hele_phrygian_e.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_05_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_05_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Player-Type-01">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_05_player_color_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Player-Type-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_05_player_color_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,45 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Phrygian-01">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze-Type-A">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_a_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-B">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_b_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Bronze-Type-C">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_01_type_c_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_silver.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="No-Mask">
|
||||
<props>
|
||||
<prop actor="" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -11,7 +11,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_pilos_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Pilos-01">
|
||||
<mesh>props/helmet/hele_pilos_a1.dae</mesh>
|
||||
<mesh>props/helmet/hele_pilos_a.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/pilos_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_pilos_bronze_01.xml" attachpoint="crest"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -14,7 +14,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_pilos_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
+3
-3
@@ -3,9 +3,9 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Pilos-01">
|
||||
<mesh>props/helmet/hele_pilos_a1.dae</mesh>
|
||||
<mesh>props/helmet/hele_pilos_a.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/pilos_crest_transversal.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_crest_pilos_bronze_transversal_01.xml" attachpoint="crest_transversal"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
@@ -14,7 +14,7 @@
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_pilos_02_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/hele_pilos_01_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="straw-01">
|
||||
<mesh>props/helmet/hele_straw_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_straw_01_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_straw_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Straw-01">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_straw_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Straw-02">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_straw_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="thracian-08">
|
||||
<mesh>props/helmet/hele_thracian_f.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_crest_hair_04.xml" attachpoint="hair"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_thracian_08_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_thracian_08_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_thracian_08_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user