forked from mirrors/0ad
Makes siege less useless.
This was SVN commit r18037.
This commit is contained in:
+5
-14
@@ -2,24 +2,15 @@
|
||||
<Entity parent="template_unit_mechanical_siege_onager">
|
||||
<Attack>
|
||||
<Ranged>
|
||||
<MaxRange>84.0</MaxRange>
|
||||
<MinRange>12.0</MinRange>
|
||||
<ProjectileSpeed>30.0</ProjectileSpeed>
|
||||
<RepeatTime>4500</RepeatTime>
|
||||
<Spread>5.0</Spread>
|
||||
<Pierce op="mul">1.1</Pierce>
|
||||
<Crush op="mul">1.1</Crush>
|
||||
<MaxRange op="add">8.0</MaxRange>
|
||||
<Splash>
|
||||
<Shape>Circular</Shape>
|
||||
<Range>10</Range>
|
||||
<FriendlyFire>false</FriendlyFire>
|
||||
<Hack>0.0</Hack>
|
||||
<Pierce>20.0</Pierce>
|
||||
<Crush>40.0</Crush>
|
||||
<Pierce op="mul">1.1</Pierce>
|
||||
<Crush op="mul">1.1</Crush>
|
||||
</Splash>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<BuildTime>40</BuildTime>
|
||||
</Cost>
|
||||
<Footprint replace="">
|
||||
<Square width="10.0" depth="10.0"/>
|
||||
<Height>5.0</Height>
|
||||
|
||||
+3
-10
@@ -2,18 +2,11 @@
|
||||
<Entity parent="template_unit_mechanical_siege_ballista">
|
||||
<Attack>
|
||||
<Ranged>
|
||||
<Hack>0.0</Hack>
|
||||
<Pierce>150.0</Pierce>
|
||||
<Crush>25.0</Crush>
|
||||
<MaxRange>84.0</MaxRange>
|
||||
<MinRange>8.0</MinRange>
|
||||
<ProjectileSpeed>300.0</ProjectileSpeed>
|
||||
<RepeatTime>4500</RepeatTime>
|
||||
<Pierce op="mul">1.2</Pierce>
|
||||
<Crush op="mul">0.5</Crush>
|
||||
<MaxRange op="add">8.0</MaxRange>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<BuildTime>15</BuildTime>
|
||||
</Cost>
|
||||
<Footprint replace="">
|
||||
<Square width="5.0" depth="5.0"/>
|
||||
<Height>3.0</Height>
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@
|
||||
<Hack>0.0</Hack>
|
||||
<Pierce>15.0</Pierce>
|
||||
<Crush>0.0</Crush>
|
||||
<MaxRange>80.0</MaxRange>
|
||||
<MaxRange>76.0</MaxRange>
|
||||
<MinRange>10.0</MinRange>
|
||||
<ElevationBonus>15</ElevationBonus>
|
||||
<ProjectileSpeed>75.0</ProjectileSpeed>
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion">
|
||||
<Armour>
|
||||
<Hack>8</Hack>
|
||||
<Pierce>8</Pierce>
|
||||
<Hack>10</Hack>
|
||||
<Pierce>10</Pierce>
|
||||
<Crush>25</Crush>
|
||||
</Armour>
|
||||
<Cost>
|
||||
<Population>3</Population>
|
||||
<BuildTime>20</BuildTime>
|
||||
<Population>5</Population>
|
||||
<BuildTime>30</BuildTime>
|
||||
<Resources>
|
||||
<food>250</food>
|
||||
<wood>0</wood>
|
||||
@@ -20,7 +20,7 @@
|
||||
<Height>6.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>500</Max>
|
||||
<Max>750</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Elephant</VisibleClasses>
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
<Crush>5</Crush>
|
||||
</Armour>
|
||||
<Capturable>
|
||||
<CapturePoints>250</CapturePoints>
|
||||
<RegenRate>0</RegenRate>
|
||||
<GarrisonRegenRate>7.5</GarrisonRegenRate>
|
||||
<CapturePoints>500</CapturePoints>
|
||||
<RegenRate>10</RegenRate>
|
||||
<GarrisonRegenRate>10</GarrisonRegenRate>
|
||||
</Capturable>
|
||||
<Cost>
|
||||
<Population>5</Population>
|
||||
|
||||
+5
-2
@@ -10,7 +10,7 @@
|
||||
<Hack>0.0</Hack>
|
||||
<Pierce>150.0</Pierce>
|
||||
<Crush>25.0</Crush>
|
||||
<MaxRange>80</MaxRange>
|
||||
<MaxRange>80.0</MaxRange>
|
||||
<MinRange>8.0</MinRange>
|
||||
<Spread>2.5</Spread>
|
||||
<ProjectileSpeed>300.0</ProjectileSpeed>
|
||||
@@ -18,8 +18,11 @@
|
||||
<RepeatTime>5000</RepeatTime>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Capturable>
|
||||
<RegenRate>20</RegenRate>
|
||||
</Capturable>
|
||||
<Cost>
|
||||
<BuildTime>18</BuildTime>
|
||||
<BuildTime>20</BuildTime>
|
||||
<Resources>
|
||||
<wood>250</wood>
|
||||
<metal>250</metal>
|
||||
|
||||
+5
-2
@@ -10,7 +10,7 @@
|
||||
<Hack>0.0</Hack>
|
||||
<Pierce>10.0</Pierce>
|
||||
<Crush>100.0</Crush>
|
||||
<MaxRange>80</MaxRange>
|
||||
<MaxRange>80.0</MaxRange>
|
||||
<MinRange>12.0</MinRange>
|
||||
<ProjectileSpeed>28.0</ProjectileSpeed>
|
||||
<PrepareTime>5000</PrepareTime>
|
||||
@@ -26,8 +26,11 @@
|
||||
</Splash>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Capturable>
|
||||
<RegenRate>20</RegenRate>
|
||||
</Capturable>
|
||||
<Cost>
|
||||
<BuildTime>20</BuildTime>
|
||||
<BuildTime>25</BuildTime>
|
||||
<Resources>
|
||||
<wood>350</wood>
|
||||
<stone>350</stone>
|
||||
|
||||
+3
-2
@@ -23,8 +23,9 @@
|
||||
<PreferredClasses datatype="tokens">Gates Structure</PreferredClasses>
|
||||
</Charge>
|
||||
</Attack>
|
||||
<Capturable disable=""/>
|
||||
<Cost>
|
||||
<BuildTime>20</BuildTime>
|
||||
<BuildTime>30</BuildTime>
|
||||
<Population>5</Population>
|
||||
<Resources>
|
||||
<wood>350</wood>
|
||||
@@ -40,7 +41,7 @@
|
||||
<LoadingRange>2</LoadingRange>
|
||||
</GarrisonHolder>
|
||||
<Health>
|
||||
<Max>250</Max>
|
||||
<Max>400</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<GenericName>Battering Ram</GenericName>
|
||||
|
||||
@@ -4,9 +4,6 @@
|
||||
<Square width="6.75" depth="10.0"/>
|
||||
<Height>3.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<Max>10</Max>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>brit</Civ>
|
||||
<SpecificName>Reithe</SpecificName>
|
||||
|
||||
@@ -4,9 +4,6 @@
|
||||
<Square width="6.75" depth="10.0"/>
|
||||
<Height>3.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<Max>10</Max>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>gaul</Civ>
|
||||
<SpecificName>Reithe</SpecificName>
|
||||
|
||||
@@ -1,18 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_mechanical_siege_ram">
|
||||
<Attack>
|
||||
<Melee>
|
||||
<Crush op="mul">1.2</Crush>
|
||||
</Melee>
|
||||
<Charge>
|
||||
<Crush op="mul">1.2</Crush>
|
||||
</Charge>
|
||||
</Attack>
|
||||
<Footprint replace="">
|
||||
<Square width="7.0" depth="15.0"/>
|
||||
<Height>3.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<Max>10</Max>
|
||||
<EjectHealth>0.1</EjectHealth>
|
||||
<List datatype="tokens">Support Infantry</List>
|
||||
<BuffHeal>1</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<GenericName>Assyrian Siege Ram</GenericName>
|
||||
<GenericName>Assyrian Siege Ram</GenericName>
|
||||
<SpecificName>Athuriya Hamaranakuba</SpecificName>
|
||||
<History>Even after the fall of the Neo-Assyrian Empire, the Assyrians themselves remained active in events. Under the Achaemenids they served in their own national regiments together with the Chaldeans. Naturally, they continued to employ the siege skills that made Assyria so famous in Persian service.</History>
|
||||
<Icon>units/pers_mechanical_siege_ram.png</Icon>
|
||||
|
||||
@@ -1,5 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_mechanical_siege_ram">
|
||||
<Attack>
|
||||
<Melee>
|
||||
<Crush op="mul">1.2</Crush>
|
||||
</Melee>
|
||||
<Charge>
|
||||
<Crush op="mul">1.2</Crush>
|
||||
</Charge>
|
||||
</Attack>
|
||||
<Footprint replace="">
|
||||
<Square width="8.0" depth="12.0"/>
|
||||
<Height>3.0</Height>
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@
|
||||
</Identity>
|
||||
<Pack>
|
||||
<Entity>units/rome_mechanical_siege_scorpio_unpacked</Entity>
|
||||
<Time>10000</Time>
|
||||
<Time>5000</Time>
|
||||
<State>packed</State>
|
||||
</Pack>
|
||||
<VisualActor>
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@
|
||||
</Identity>
|
||||
<Pack>
|
||||
<Entity>units/rome_mechanical_siege_scorpio_packed</Entity>
|
||||
<Time>10000</Time>
|
||||
<Time>5000</Time>
|
||||
<State>unpacked</State>
|
||||
</Pack>
|
||||
<UnitMotion>
|
||||
|
||||
Reference in New Issue
Block a user