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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "NetClientSession.h"
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#include "lib/code_generation.h"
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#include "lib/debug.h"
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#include "network/NetClient.h"
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#include "network/NetEnet.h"
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#include "network/NetMessage.h"
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#include "network/NetStats.h"
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#include "ps/CLogger.h"
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#include "ps/ProfileViewer.h"
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#include <cstddef>
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constexpr int NETCLIENT_POLL_TIMEOUT = 50;
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constexpr int CHANNEL_COUNT = 1;
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CNetClientSession::CNetClientSession(CNetClient& client) :
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m_Client(client), m_FileTransferer(*this)
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{
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}
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CNetClientSession::~CNetClientSession()
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{
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ENSURE(!m_LoopRunning);
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delete m_Stats;
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if (m_Host && m_Server)
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{
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// Disconnect immediately (we can't wait for acks)
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enet_peer_disconnect_now(m_Server, NDR_SERVER_SHUTDOWN);
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enet_host_destroy(m_Host);
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m_Host = NULL;
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m_Server = NULL;
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}
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}
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bool CNetClientSession::Connect(const CStr& server, const u16 port, ENetHost* enetClient)
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{
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ENSURE(!m_LoopRunning);
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ENSURE(!m_Host);
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ENSURE(!m_Server);
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// Create ENet host if necessary.
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ENetHost* host = enetClient != nullptr ? enetClient : PS::Enet::CreateHost(nullptr, 1, CHANNEL_COUNT);
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if (!host)
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return false;
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// Bind to specified host
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ENetAddress addr;
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addr.port = port;
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if (enet_address_set_host(&addr, server.c_str()) < 0)
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return false;
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// Initiate connection to server
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ENetPeer* peer = enet_host_connect(host, &addr, CHANNEL_COUNT, 0);
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if (!peer)
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return false;
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m_Host = host;
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m_Server = peer;
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m_Stats = new CNetStatsTable(m_Server);
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if (CProfileViewer::IsInitialised())
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g_ProfileViewer.AddRootTable(m_Stats);
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return true;
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}
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void CNetClientSession::RunNetLoop(CNetClientSession* session)
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{
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ENSURE(!session->m_LoopRunning);
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session->m_LoopRunning = true;
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debug_SetThreadName("NetClientSession loop");
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while (!session->m_ShouldShutdown)
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{
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ENSURE(session->m_Host && session->m_Server);
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session->m_FileTransferer.Poll();
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session->Poll();
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session->Flush();
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session->m_LastReceivedTime = enet_time_get() - session->m_Server->lastReceiveTime;
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session->m_MeanRTT = session->m_Server->roundTripTime;
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}
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session->m_LoopRunning = false;
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// Deleting the session is handled in this thread as it might outlive the CNetClient.
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SAFE_DELETE(session);
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}
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void CNetClientSession::Shutdown()
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{
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m_ShouldShutdown = true;
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}
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void CNetClientSession::Poll()
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{
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ENetEvent event;
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// Use the timeout to make the thread wait and save CPU time.
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if (enet_host_service(m_Host, &event, NETCLIENT_POLL_TIMEOUT) <= 0)
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return;
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if (event.type == ENET_EVENT_TYPE_CONNECT)
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{
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ENSURE(event.peer == m_Server);
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// Report the server address immediately.
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char hostname[256] = "(error)";
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enet_address_get_host_ip(&event.peer->address, hostname, ARRAY_SIZE(hostname));
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LOGMESSAGE("Net client: Connected to %s:%u", hostname, (unsigned int)event.peer->address.port);
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m_Connected = true;
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m_WasConnected = true;
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m_IncomingMessages.push(event);
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}
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else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
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{
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ENSURE(event.peer == m_Server);
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// Report immediately.
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LOGMESSAGE("Net client: Disconnected");
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m_Connected = false;
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m_IncomingMessages.push(event);
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}
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else if (event.type == ENET_EVENT_TYPE_RECEIVE)
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m_IncomingMessages.push(event);
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}
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void CNetClientSession::Flush()
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{
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ENetPacket* packet;
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while (m_OutgoingMessages.pop(packet))
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if (enet_peer_send(m_Server, CNetHost::DEFAULT_CHANNEL, packet) < 0)
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{
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// Report the error, but do so silently if we know we are disconnected.
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if (m_Connected)
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LOGERROR("NetClient: Failed to send packet to server");
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else
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LOGMESSAGE("NetClient: Failed to send packet to server");
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}
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enet_host_flush(m_Host);
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}
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void CNetClientSession::ProcessPolledMessages()
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{
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ENetEvent event;
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while(m_IncomingMessages.pop(event))
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{
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if (event.type == ENET_EVENT_TYPE_CONNECT)
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m_Client.HandleConnect();
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else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
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{
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// This deletes the session, so we must break;
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if (event.data == 0 && !m_WasConnected)
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m_Client.HandleDisconnect(NDR_CONNECTION_REQUEST_TIMED_OUT);
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else
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m_Client.HandleDisconnect(event.data);
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break;
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}
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else if (event.type == ENET_EVENT_TYPE_RECEIVE)
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{
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CNetMessage* msg = CNetMessageFactory::CreateMessage(event.packet->data, event.packet->dataLength, m_Client.GetScriptInterface());
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if (msg)
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{
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LOGMESSAGE("Net client: Received message %s of size %lu from server", msg->ToString().c_str(), (unsigned long)msg->GetSerializedLength());
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m_Client.HandleMessage(msg);
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}
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// Thread-safe
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enet_packet_destroy(event.packet);
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}
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}
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}
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bool CNetClientSession::SendMessage(const CNetMessage* message)
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{
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ENSURE(m_Host && m_Server);
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// Thread-safe.
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ENetPacket* packet = CNetHost::CreatePacket(message);
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if (!packet)
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return false;
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if (!m_OutgoingMessages.push(packet))
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{
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LOGERROR("NetClient: Failed to push message on the outgoing queue.");
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return false;
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}
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return true;
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}
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u32 CNetClientSession::GetLastReceivedTime() const
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{
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if (!m_Server)
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return 0;
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return m_LastReceivedTime;
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}
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u32 CNetClientSession::GetMeanRTT() const
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{
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if (!m_Server)
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return 0;
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return m_MeanRTT;
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}
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