1
0
forked from mirrors/0ad

New Blemmye camp for Kushites

Issue: https://github.com/0ADMods/kushites/issues/63

This was SVN commit r21275.
This commit is contained in:
Stan
2018-02-19 22:35:18 +00:00
parent 75c24843b2
commit c71b521dad
6 changed files with 87 additions and 3 deletions
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>structural/tent_kush_props.dae</mesh>
<props>
<prop actor="props/units/shields/kush_nubian_hex_e.xml" attachpoint="shield"/>
</props>
<textures>
<texture file="structural/ptol_struct.png" name="baseTex"/>
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
<texture file="structural/ao/tent_greek.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>
@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/kush_mercenary_camp_01.dae</mesh>
<props>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="structures/tent_kush.xml" attachpoint="kush_tent_01" minheight="-20" maxheight="20"/>
<prop actor="structures/tent_big.xml" attachpoint="kush_tent_03" minheight="-20" maxheight="20"/>
<prop actor="structures/tent_arab.xml" attachpoint="kush_tent_02" minheight="-20" maxheight="20"/>
<prop actor="structures/tent_arab.xml" attachpoint="kush_tent_04" minheight="-20" maxheight="20"/>
<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="camel_barrier_01" minheight="-20" maxheight="20"/>
<prop actor="props/special/eyecandy/well_woodbit.xml" attachpoint="camel_barrier_02" minheight="-20" maxheight="20"/>
<prop actor="units/persians/trader.xml" attachpoint="camel_01" minheight="-20" maxheight="20"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root" minheight="-20" maxheight="20"/>
<prop actor="units/persians/trader.xml" attachpoint="camel_02" minheight="-20" maxheight="20"/>
<prop actor="fauna/goat.xml" attachpoint="goat_01" minheight="-20" maxheight="20"/>
<prop actor="fauna/goat.xml" attachpoint="goat_02" minheight="-20" maxheight="20"/>
<prop actor="flora/trees/palm_cretan_date_patch.xml" attachpoint="palm_tree" minheight="-20" maxheight="20"/>
<prop actor="props/flora/shrub_tropic_palm.xml" attachpoint="plant" minheight="-20" maxheight="20"/>
<prop actor="props/special/eyecandy/campfire_prop.xml" attachpoint="fire_camp" minheight="-20" maxheight="20"/>
<prop actor="props/special/eyecandy/campfire_prop.xml" attachpoint="fire_camp" minheight="-20" maxheight="20"/>
</props>
<textures>
<texture file="null_white.dds" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant name="ungarrisoned" frequency="1"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_kush.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<material>default.xml</material>
</actor>
@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/tent_greek.dae</mesh>
<props>
<prop actor="props/structures/kushites/tent_props.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/tent_greek.png" name="baseTex"/>
<texture file="structural/tent_greek_norm.png" name="normTex"/>
<texture file="structural/tent_greek_spec.png" name="specTex"/>
<texture file="structural/ao/tent_greek.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>
@@ -17,7 +17,7 @@
</Resources>
</Cost>
<Footprint>
<Square width="25.5" depth="25.5"/>
<Square width="29.0" depth="29.0"/>
<Height>12.0</Height>
</Footprint>
<Health>
@@ -34,7 +34,7 @@
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Obstruction>
<Static width="23.5" depth="23.5"/>
<Static width="29.0" depth="29.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
@@ -64,7 +64,7 @@
</Sound>
<TerritoryInfluence disable=""/>
<VisualActor>
<Actor>structures/mercenaries/camp_egyptian.xml</Actor>
<Actor>structures/mercenaries/camp_blemmye.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>