forked from mirrors/0ad
Fix Missing props for the old athen fortress. Patch by Stan.
Refs #2524. Differential Revision: https://code.wildfiregames.com/D352 This was SVN commit r19509.
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@@ -5,13 +5,15 @@
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<variant frequency="100" name="Hellenes Fortress">
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<mesh>structural/hele_fortress.dae</mesh>
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<props>
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<prop actor="props/structures/athenians/fortress_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_props.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<textures><texture file="structural/hele_struct_b.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/hele_struct_b.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@@ -30,7 +32,7 @@
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/athenians/fortress_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/fortress_props.xml" attachpoint="root"/>
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</props>
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