forked from mirrors/0ad
# Basic experimental multiplayer integration with new simulation system.
Add new turn manager that should be more correct and potentially more efficient. Remove evil CNetServer/CNetClient multiple inheritance of CTurnManager. Add multiplayer autostart. Various minor cleanups. This was SVN commit r7551.
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@@ -37,5 +37,6 @@
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class ScriptInterface;
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class CScriptVal;
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class CScriptValRooted;
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#endif // INCLUDED_SCRIPTTYPES
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