From c4e082bf9b38d93b8f7dd7780b996e4ff81a8d43 Mon Sep 17 00:00:00 2001 From: phosit Date: Sat, 23 Dec 2023 09:36:36 +0000 Subject: [PATCH] Make QuitConfirmationReplay extend QuitConfirmation Comments By: @Freagarach Fixes: #6894 Differential Revision: https://code.wildfiregames.com/D5224 This was SVN commit r27989. --- .../gui/session/message_box/QuitConfirmationReplay.js | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/binaries/data/mods/public/gui/session/message_box/QuitConfirmationReplay.js b/binaries/data/mods/public/gui/session/message_box/QuitConfirmationReplay.js index 38620538c1..b3c6fec379 100644 --- a/binaries/data/mods/public/gui/session/message_box/QuitConfirmationReplay.js +++ b/binaries/data/mods/public/gui/session/message_box/QuitConfirmationReplay.js @@ -1,7 +1,7 @@ /** * This class is concerned with opening a message box if the game is in replaymode and that replay ended. */ -class QuitConfirmationReplay extends SessionMessageBox +class QuitConfirmationReplay extends QuitConfirmation { constructor() { @@ -20,7 +20,8 @@ QuitConfirmationReplay.prototype.Buttons = [ { // Translation: Shown in the Dialog that shows up when a replay finishes - "caption": translate("Stay") + "caption": translate("Stay"), + "onPress": resumeGame }, { // Translation: Shown in the Dialog that shows up when a replay finishes @@ -33,6 +34,3 @@ QuitConfirmationReplay.prototype.Buttons = "onPress": () => { endGame(false); } } ]; - -QuitConfirmationReplay.prototype.Width = 600; -QuitConfirmationReplay.prototype.Height = 200;