From bddb73af13ca952fda31cef724c19a39ff26bd75 Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Sun, 4 Apr 2010 20:52:21 +0000 Subject: [PATCH] # Make pop bonuses increase the pop limit, not decrease This was SVN commit r7434. --- binaries/data/mods/public/simulation/components/Player.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/binaries/data/mods/public/simulation/components/Player.js b/binaries/data/mods/public/simulation/components/Player.js index 55917f9f48..9549c02b67 100644 --- a/binaries/data/mods/public/simulation/components/Player.js +++ b/binaries/data/mods/public/simulation/components/Player.js @@ -62,7 +62,7 @@ Player.prototype.OnGlobalOwnershipChanged = function(msg) if (cost) { this.popCount -= cost.GetPopCost(); - this.popLimit += cost.GetPopBonus(); + this.popLimit -= cost.GetPopBonus(); } } @@ -72,7 +72,7 @@ Player.prototype.OnGlobalOwnershipChanged = function(msg) if (cost) { this.popCount += cost.GetPopCost(); - this.popLimit -= cost.GetPopBonus(); + this.popLimit += cost.GetPopBonus(); } } };