diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json index 811371e03e..8598789ca0 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_01.json @@ -16,7 +16,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sword_01.png", - "researchTime": 40, + "researchTime": 20, "tooltip": "Soldiers +15% melee attack damage.", "modifications": [ { "value": "Attack/Melee/Damage/Hack", "multiply": 1.15 }, diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json index 0abc730519..4dc0daab2d 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json @@ -9,7 +9,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sword_02.png", - "researchTime": 50, + "researchTime": 40, "tooltip": "Soldiers +15% melee attack damage.", "modifications": [ { "value": "Attack/Melee/Damage/Hack", "multiply": 1.15 }, diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_01.json b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_01.json index fefad9403d..a3b2d037e2 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_01.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_01.json @@ -8,7 +8,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow_01.png", - "researchTime": 40, + "researchTime": 20, "tooltip": "Soldiers +15% ranged attack damage.", "modifications": [ { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.15 }, diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json index e4da748cd1..275befade5 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json @@ -9,7 +9,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow_02.png", - "researchTime": 50, + "researchTime": 40, "tooltip": "Soldiers +15% ranged attack damage.", "modifications": [ { "value": "Attack/Ranged/Damage/Hack", "multiply": 1.15 }, diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json index 7b4495d553..73fe0aff4d 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_01.json @@ -15,7 +15,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_leather.png", - "researchTime": 40, + "researchTime": 20, "tooltip": "Soldiers +1 hack resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Hack", "add": 1 } diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json index 88b1e008dd..6161e3a865 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json @@ -16,7 +16,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_pteruges.png", - "researchTime": 50, + "researchTime": 40, "tooltip": "Soldiers +1 hack resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Hack", "add": 1 } diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json index 553bbb6033..fa80c8b8f5 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_01.json @@ -8,7 +8,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "shields_generic_wood.png", - "researchTime": 40, + "researchTime": 20, "tooltip": "Soldiers +1 pierce resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Pierce", "add": 1 } diff --git a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json index 81eeb781b1..f12c0b5093 100644 --- a/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json +++ b/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json @@ -9,7 +9,7 @@ "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", "icon": "shields_generic_bronze.png", - "researchTime": 50, + "researchTime": 40, "tooltip": "Soldiers +1 pierce resistance.", "modifications": [ { "value": "Resistance/Entity/Damage/Pierce", "add": 1 }