diff --git a/source/vc6/ps.dsp b/source/vc6/ps.dsp new file mode 100755 index 0000000000..db369ce5b0 --- /dev/null +++ b/source/vc6/ps.dsp @@ -0,0 +1,400 @@ +# Microsoft Developer Studio Project File - Name="ps" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=ps - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "ps.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "ps.mak" CFG="ps - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "ps - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "ps - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "ps - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "NDEBUG" +# ADD RSC /l 0x407 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 + +!ELSEIF "$(CFG)" == "ps - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\lib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x407 /d "_DEBUG" +# ADD RSC /l 0x407 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib /nologo /entry:"entry" /subsystem:windows /pdb:"..\..\binaries/ps_dbg.pdb" /debug /machine:I386 /out:"..\..\binaries\ps_dbg.exe" /pdbtype:sept +# SUBTRACT LINK32 /pdb:none + +!ENDIF + +# Begin Target + +# Name "ps - Win32 Release" +# Name "ps - Win32 Debug" +# Begin Group "terrain" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\terrain\Camera.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Camera.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Frustum.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Frustum.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\MathUtil.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Matrix3D.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Matrix3D.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\MiniPatch.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\MiniPatch.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Patch.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Patch.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Plane.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Plane.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Renderer.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Renderer.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Terrain.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Terrain.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\terrainMain.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\TerrGlobals.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Types.h +# End Source File +# Begin Source File + +SOURCE=..\terrain\Vector3D.cpp +# End Source File +# Begin Source File + +SOURCE=..\terrain\Vector3D.h +# End Source File +# End Group +# Begin Group "gui" + +# PROP Default_Filter "" +# End Group +# Begin Group "lib" + +# PROP Default_Filter "" +# Begin Group "posix" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\lib\posix\aio.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\posix\aio.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\lib\detect.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\detect.h +# End Source File +# Begin Source File + +SOURCE=..\lib\font.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\font.h +# End Source File +# Begin Source File + +SOURCE=..\lib\glext_funcs.h +# End Source File +# Begin Source File + +SOURCE=..\lib\ia32.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\ia32.h +# End Source File +# Begin Source File + +SOURCE=..\lib\input.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\input.h +# End Source File +# Begin Source File + +SOURCE=..\lib\mem.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\mem.h +# End Source File +# Begin Source File + +SOURCE=..\lib\misc.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\misc.h +# End Source File +# Begin Source File + +SOURCE=..\lib\ogl.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\ogl.h +# End Source File +# Begin Source File + +SOURCE=..\lib\posix.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\posix.h +# End Source File +# Begin Source File + +SOURCE=..\lib\res.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\res.h +# End Source File +# Begin Source File + +SOURCE=..\lib\tex.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\tex.h +# End Source File +# Begin Source File + +SOURCE=..\lib\time.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\time.h +# End Source File +# Begin Source File + +SOURCE=..\lib\types.h +# End Source File +# Begin Source File + +SOURCE=..\lib\unzip.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\unzip.h +# End Source File +# Begin Source File + +SOURCE=..\lib\vfs.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\vfs.h +# End Source File +# Begin Source File + +SOURCE=..\lib\win.h +# End Source File +# Begin Source File + +SOURCE=..\lib\wsdl.cpp +# End Source File +# Begin Source File + +SOURCE=..\lib\wsdl.h +# End Source File +# End Group +# Begin Group "ps" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\ps\BaseEntity.h +# End Source File +# Begin Source File + +SOURCE=..\ps\CStr.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\CStr.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Encryption.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\Encryption.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Error.h +# End Source File +# Begin Source File + +SOURCE=..\ps\LogFile.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\LogFile.h +# End Source File +# Begin Source File + +SOURCE=..\ps\MathUtil.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\MathUtil.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Parser.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\Parser.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Prometheus.cpp +# End Source File +# Begin Source File + +SOURCE=..\ps\Prometheus.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Singleton.h +# End Source File +# Begin Source File + +SOURCE=..\ps\Sound.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\main.cpp +# End Source File +# End Target +# End Project diff --git a/source/vc6/ps.dsw b/source/vc6/ps.dsw new file mode 100755 index 0000000000..28df2c0fff --- /dev/null +++ b/source/vc6/ps.dsw @@ -0,0 +1,29 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "ps"=.\ps.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/source/vc6/ps.opt b/source/vc6/ps.opt new file mode 100755 index 0000000000..5c5f16d901 Binary files /dev/null and b/source/vc6/ps.opt differ