forked from mirrors/0ad
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
NOTE: requires update-workspaces and may require correction of some modded actors/scenarios This was SVN commit r16438.
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@@ -67,7 +67,7 @@ private:
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bool m_IsFoundationActor;
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CUnit* m_Unit;
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fixed m_R, m_G, m_B; // shading colour
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fixed m_R, m_G, m_B; // shading color
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std::map<std::string, std::string> m_AnimOverride;
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@@ -470,7 +470,7 @@ public:
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}
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}
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virtual void SetShadingColour(fixed r, fixed g, fixed b, fixed a)
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virtual void SetShadingColor(fixed r, fixed g, fixed b, fixed a)
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{
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m_R = r;
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m_G = g;
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