From ac47803221799cdebe5c6ce14d46ad2d3a4b760c Mon Sep 17 00:00:00 2001 From: wraitii Date: Sat, 11 May 2019 12:23:22 +0000 Subject: [PATCH] Fix move speed not correctly reset when chasing a unit def47cb7ae had an issue where the move speed was not correctly reset after chasing a unit. Reported By: Angen Reviewed By: Angen Differential Revision: https://code.wildfiregames.com/D1861 This was SVN commit r22275. --- binaries/data/mods/public/simulation/components/UnitAI.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/binaries/data/mods/public/simulation/components/UnitAI.js b/binaries/data/mods/public/simulation/components/UnitAI.js index 83d5453e63..b6bd75f4fe 100644 --- a/binaries/data/mods/public/simulation/components/UnitAI.js +++ b/binaries/data/mods/public/simulation/components/UnitAI.js @@ -2037,6 +2037,8 @@ UnitAI.prototype.UnitFsmSpec = { }, "leave": function() { + this.ResetMoveSpeed(); + // Show carried resources when walking. this.SetDefaultAnimationVariant();