forked from mirrors/0ad
Fix non-visual replay on Windows. Use the actual detected resolution.
Differential Revision: https://code.wildfiregames.com/D3208 This was SVN commit r24381.
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@@ -70,7 +70,7 @@ class MiscSetup : public CxxTest::GlobalFixture
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virtual bool setUpWorld()
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{
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// Timer must be initialised, else things will break when tests do IO
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timer_LatchStartTime();
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timer_Init();
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#if OS_MACOSX || OS_BSD
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// See comment in GameSetup.cpp FixLocales
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