1
0
forked from mirrors/0ad

Use specific walking variants when approaching gathering

Switch to citizen walking with working tools when approaching some
resource to gather from.
It is nice visual change, it removes visual switching between soldier
and citizen when gathering resources.

Differential Revision: https://code.wildfiregames.com/D2518
Related forum posts:
https://wildfiregames.com/forum/index.php?/topic/26012-committed-animations/page/28/

This was SVN commit r23377.
This commit is contained in:
Angen
2020-01-12 13:21:09 +00:00
parent 34138a7764
commit a84a896672
183 changed files with 1516 additions and 0 deletions
@@ -54,6 +54,14 @@
<variant file="biped/formations/testudo_front_right.xml"/>
<variant file="biped/formations/testudo_left.xml"/>
<variant file="biped/formations/testudo_right.xml"/>
<variant file="biped/cape_approach_tree.xml"/>
<variant file="biped/cape_approach_grain.xml"/>
<variant file="biped/cape_approach_fruit.xml"/>
<variant file="biped/cape_approach_meat.xml"/>
<variant file="biped/cape_approach_rock.xml"/>
<variant file="biped/cape_approach_ore.xml"/>
<variant file="biped/cape_approach_ruins.xml"/>
<variant file="biped/cape_approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -34,6 +34,14 @@
<variant file="biped/formations/testudo_front_right.xml"/>
<variant file="biped/formations/testudo_left.xml"/>
<variant file="biped/formations/testudo_right.xml"/>
<variant file="biped/cape_approach_tree.xml"/>
<variant file="biped/cape_approach_grain.xml"/>
<variant file="biped/cape_approach_fruit.xml"/>
<variant file="biped/cape_approach_meat.xml"/>
<variant file="biped/cape_approach_rock.xml"/>
<variant file="biped/cape_approach_ore.xml"/>
<variant file="biped/cape_approach_ruins.xml"/>
<variant file="biped/cape_approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -45,6 +45,14 @@
<variant file="biped/formations/testudo_front_right.xml"/>
<variant file="biped/formations/testudo_left.xml"/>
<variant file="biped/formations/testudo_right.xml"/>
<variant file="biped/cape_approach_tree.xml"/>
<variant file="biped/cape_approach_grain.xml"/>
<variant file="biped/cape_approach_fruit.xml"/>
<variant file="biped/cape_approach_meat.xml"/>
<variant file="biped/cape_approach_rock.xml"/>
<variant file="biped/cape_approach_ore.xml"/>
<variant file="biped/cape_approach_ruins.xml"/>
<variant file="biped/cape_approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -33,6 +33,14 @@
<variant file="biped/formations/testudo_front_right.xml"/>
<variant file="biped/formations/testudo_left.xml"/>
<variant file="biped/formations/testudo_right.xml"/>
<variant file="biped/cape_approach_tree.xml"/>
<variant file="biped/cape_approach_grain.xml"/>
<variant file="biped/cape_approach_fruit.xml"/>
<variant file="biped/cape_approach_meat.xml"/>
<variant file="biped/cape_approach_rock.xml"/>
<variant file="biped/cape_approach_ore.xml"/>
<variant file="biped/cape_approach_ruins.xml"/>
<variant file="biped/cape_approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -34,6 +34,14 @@
<variant file="biped/female_gather_ore.xml"/>
<variant file="biped/female_gather_ruins.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
<variant file="biped/female_build.xml"/>
<variant file="biped/female_build_farm.xml"/>
</group>
@@ -52,6 +52,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -23,6 +23,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -120,6 +120,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -62,6 +62,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -61,6 +61,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -83,6 +83,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -36,6 +36,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -50,6 +50,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -174,6 +174,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -82,6 +82,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -195,6 +195,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -87,6 +87,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -33,6 +33,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -64,6 +64,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -76,6 +76,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -55,6 +55,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -50,6 +50,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -101,6 +101,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -102,6 +102,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -102,6 +102,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -24,6 +24,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<!-- In this group, define overloads for other animation types, since they presumably do not collide with each other -->
@@ -23,6 +23,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -24,6 +24,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -30,6 +30,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -135,6 +135,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -68,6 +68,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -106,6 +106,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -71,6 +71,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -67,6 +67,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -113,6 +113,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -53,6 +53,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -93,6 +93,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -33,6 +33,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -89,6 +89,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -76,6 +76,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -55,6 +55,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -50,6 +50,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -92,6 +92,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -157,6 +157,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -103,6 +103,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -111,6 +111,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -58,6 +58,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -188,6 +188,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -19,6 +19,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -39,6 +39,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -37,6 +37,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -46,6 +46,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -73,6 +73,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -31,6 +31,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -40,6 +40,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -55,6 +55,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -70,6 +70,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -100,6 +100,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -93,6 +93,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -48,6 +48,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -46,6 +46,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -72,6 +72,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -120,6 +120,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle" frequency="1"/>
@@ -22,6 +22,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle" frequency="1"/>
@@ -42,6 +42,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -59,6 +59,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -42,6 +42,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -50,6 +50,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -26,6 +26,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -51,6 +51,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -45,6 +45,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -27,6 +27,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -46,6 +46,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -91,6 +91,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -85,6 +85,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -134,6 +134,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -40,6 +40,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -68,6 +68,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -40,6 +40,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -76,6 +76,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -78,6 +78,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -112,6 +112,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -21,6 +21,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<!-- In this group, define overloads for other animation types, since they presumably do not collide with each other -->
@@ -32,6 +32,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -23,6 +23,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -123,6 +123,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -41,6 +41,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -105,6 +105,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -146,6 +146,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -41,6 +41,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -140,6 +140,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant name="Idle"/>
@@ -22,6 +22,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -34,6 +34,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -51,6 +51,14 @@
<variant file="biped/carry_wood.xml"/>
<variant file="biped/carry_stone.xml"/>
<variant file="biped/carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<variant frequency="1" name="Idle"/>
@@ -60,6 +60,14 @@
<variant file="biped/female_carry_wood.xml"/>
<variant file="biped/female_carry_stone.xml"/>
<variant file="biped/female_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group>
<group>
<!-- In this group, define overloads for other animation types, since they presumably do not collide with each other -->

Some files were not shown because too many files have changed in this diff Show More