From a5bad817a0916a52257efafb7454769a9a9efbeb Mon Sep 17 00:00:00 2001 From: wraitii Date: Mon, 18 Jan 2021 11:32:51 +0000 Subject: [PATCH] Fix mod selector "refresh list" button. Object.Keys() on GUI object doesn't work following 7c04ea0211. Reported by: Stan Fixes #5931 Differential Revision: https://code.wildfiregames.com/D3399 This was SVN commit r24681. --- binaries/data/mods/mod/gui/modio/modio.js | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/binaries/data/mods/mod/gui/modio/modio.js b/binaries/data/mods/mod/gui/modio/modio.js index d6bc82f880..85b75542bf 100644 --- a/binaries/data/mods/mod/gui/modio/modio.js +++ b/binaries/data/mods/mod/gui/modio/modio.js @@ -190,8 +190,12 @@ function clearModList() { let modsAvailableList = Engine.GetGUIObjectByName("modsAvailableList"); modsAvailableList.selected = -1; - for (let listIdx of Object.keys(modsAvailableList).filter(key => key.startsWith("list"))) - modsAvailableList[listIdx] = []; + modsAvailableList.list_name = []; + modsAvailableList.list_name_id = []; + modsAvailableList.list_version = []; + modsAvailableList.list_filesize = []; + modsAvailableList.list_dependencies = []; + modsAvailableList.list = []; } function selectedModIndex()