forked from mirrors/0ad
Fix some includes in source/graphics
Make include-what-you-use happy with some files in source/graphics and fix what needs to be fixed. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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@@ -21,15 +21,25 @@
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#include "graphics/ObjectBase.h"
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#include "graphics/ObjectEntry.h"
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#include "lib/debug.h"
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#include "lib/path.h"
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#include "lib/utf8.h"
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#include "ps/CLogger.h"
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#include "ps/ConfigDB.h"
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#include "ps/Game.h"
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#include "ps/Profile.h"
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#include "ps/Filesystem.h"
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#include "ps/Profiler2.h"
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#include "ps/XMB/XMBStorage.h"
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#include "ps/XML/Xeromyces.h"
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#include "simulation2/Simulation2.h"
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#include "simulation2/components/ICmpTerrain.h"
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#include "simulation2/components/ICmpVisual.h"
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#include "simulation2/system/CmpPtr.h"
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#include "simulation2/system/Components.h"
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#include "simulation2/system/Entity.h"
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#include <cstddef>
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#include <functional>
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#include <string>
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bool CObjectManager::ObjectKey::operator< (const CObjectManager::ObjectKey& a) const
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{
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