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Fix some includes in source/graphics

Make include-what-you-use happy with some files in source/graphics and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent 4324dc1447
commit a2f15bae4e
48 changed files with 370 additions and 144 deletions
+12 -2
View File
@@ -21,15 +21,25 @@
#include "graphics/ObjectBase.h"
#include "graphics/ObjectEntry.h"
#include "lib/debug.h"
#include "lib/path.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include "ps/ConfigDB.h"
#include "ps/Game.h"
#include "ps/Profile.h"
#include "ps/Filesystem.h"
#include "ps/Profiler2.h"
#include "ps/XMB/XMBStorage.h"
#include "ps/XML/Xeromyces.h"
#include "simulation2/Simulation2.h"
#include "simulation2/components/ICmpTerrain.h"
#include "simulation2/components/ICmpVisual.h"
#include "simulation2/system/CmpPtr.h"
#include "simulation2/system/Components.h"
#include "simulation2/system/Entity.h"
#include <cstddef>
#include <functional>
#include <string>
bool CObjectManager::ObjectKey::operator< (const CObjectManager::ObjectKey& a) const
{