forked from mirrors/0ad
# Fix hotkey bugs.
Simplify hotkey system to use strings consistently. Restrict scope of GUI hotkey bindings to the associated page. Avoid hard-coding list of hotkeys. Clean up the code a little bit and fix some bugs. Remove unused "!" prefix for key negation. Fixes #567. This was SVN commit r8444.
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@@ -43,7 +43,6 @@ template<> jsval ScriptInterface::ToJSVal<SDL_Event_>(JSContext* cx, SDL_Event_
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case SDL_MOUSEBUTTONUP: typeName = "mousebuttonup"; break;
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case SDL_HOTKEYDOWN: typeName = "hotkeydown"; break;
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case SDL_HOTKEYUP: typeName = "hotkeyup"; break;
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case SDL_GUIHOTKEYPRESS: typeName = "guihotkeypress"; break;
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default: typeName = "(unknown)"; break;
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}
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@@ -117,14 +116,7 @@ template<> jsval ScriptInterface::ToJSVal<SDL_Event_>(JSContext* cx, SDL_Event_
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case SDL_HOTKEYDOWN:
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case SDL_HOTKEYUP:
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{
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CStr name = HotkeyGetName(val.ev.user.code);
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SET(obj, "hotkey", name.c_str());
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break;
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}
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case SDL_GUIHOTKEYPRESS:
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{
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CStr* name = static_cast<CStr*>(val.ev.user.data1);
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SET(obj, "object", name->c_str());
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SET(obj, "hotkey", static_cast<const char*>(val.ev.user.data1));
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break;
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}
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}
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