diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city.json b/binaries/data/mods/public/simulation/data/technologies/phase_city.json
index afc8dc484d..86309a74fe 100644
--- a/binaries/data/mods/public/simulation/data/technologies/phase_city.json
+++ b/binaries/data/mods/public/simulation/data/technologies/phase_city.json
@@ -14,7 +14,8 @@
"tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%",
"modifications": [
{"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"},
- {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}
+ {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"},
+ {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"}
],
"soundComplete": "interface/alarm/alarm_phase.xml"
}
diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
index a2a547611a..733ac4f664 100644
--- a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
+++ b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
@@ -15,7 +15,8 @@
"modifications": [
{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"},
{"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"},
- {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}
+ {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"},
+ {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"}
],
"soundComplete": "interface/alarm/alarm_phase.xml"
}
diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_town.json b/binaries/data/mods/public/simulation/data/technologies/phase_town.json
index 39fc864e13..8b7f94daea 100644
--- a/binaries/data/mods/public/simulation/data/technologies/phase_town.json
+++ b/binaries/data/mods/public/simulation/data/technologies/phase_town.json
@@ -13,8 +13,9 @@
"researchTime": 30,
"tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%",
"modifications": [
- {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects":"CivCentre"},
- {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}
+ {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"},
+ {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"},
+ {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"}
],
"soundComplete": "interface/alarm/alarm_phase.xml"
}
diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json b/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
index 6195121cc3..a083fc2247 100644
--- a/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
+++ b/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
@@ -15,7 +15,8 @@
"modifications": [
{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"},
{"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"},
- {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}
+ {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"},
+ {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"}
],
"soundComplete": "interface/alarm/alarm_phase.xml"
}
diff --git a/binaries/data/mods/public/simulation/templates/template_structure.xml b/binaries/data/mods/public/simulation/templates/template_structure.xml
index c1d7d60932..81579fc28b 100644
--- a/binaries/data/mods/public/simulation/templates/template_structure.xml
+++ b/binaries/data/mods/public/simulation/templates/template_structure.xml
@@ -23,7 +23,7 @@
500
0.5
- 7.5
+ 4.0
0