diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city.json b/binaries/data/mods/public/simulation/data/technologies/phase_city.json index afc8dc484d..86309a74fe 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_city.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_city.json @@ -14,7 +14,8 @@ "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%", "modifications": [ {"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"}, - {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} + {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, + {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"} ], "soundComplete": "interface/alarm/alarm_phase.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json index a2a547611a..733ac4f664 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json @@ -15,7 +15,8 @@ "modifications": [ {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"}, {"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"}, - {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} + {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, + {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"} ], "soundComplete": "interface/alarm/alarm_phase.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_town.json b/binaries/data/mods/public/simulation/data/technologies/phase_town.json index 39fc864e13..8b7f94daea 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_town.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_town.json @@ -13,8 +13,9 @@ "researchTime": 30, "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%", "modifications": [ - {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects":"CivCentre"}, - {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} + {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"}, + {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, + {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"} ], "soundComplete": "interface/alarm/alarm_phase.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json b/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json index 6195121cc3..a083fc2247 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json @@ -15,7 +15,8 @@ "modifications": [ {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"}, {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"}, - {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} + {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, + {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"} ], "soundComplete": "interface/alarm/alarm_phase.xml" } diff --git a/binaries/data/mods/public/simulation/templates/template_structure.xml b/binaries/data/mods/public/simulation/templates/template_structure.xml index c1d7d60932..81579fc28b 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure.xml @@ -23,7 +23,7 @@ 500 0.5 - 7.5 + 4.0 0