forked from mirrors/0ad
[Gameplay A24] - Seperate forge armour techs.
This separates the pierce and hack damage resistance techs but lets them apply to all soldiers (including elephants). Patch by: @borg- Differential revision: D3287 Reviewed by: @Nescio, @wraitii This was SVN commit r24604.
This commit is contained in:
@@ -1,26 +0,0 @@
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{
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"genericName": "Chamfron",
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"specificName": {
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"athen": "Prometōpidion",
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"mace": "Prometōpidion",
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"ptol": "Prometōpidion",
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"sele": "Prometōpidion",
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"spart": "Prometōpidion"
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},
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"description": "Metal armor for a horse's face.",
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"cost": {
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"wood": 1000,
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"metal": 350
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},
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"requirements": { "tech": "phase_town" },
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "armor_plates_cavalry.png",
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"researchTime": 40,
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"tooltip": "Cavalry +1 hack and pierce resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 },
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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],
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"affects": ["Cavalry"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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@@ -1,20 +0,0 @@
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{
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"genericName": "Chamfron",
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"description": "Metal armor for a horse's body.",
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"cost": {
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"wood": 1000,
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"metal": 450
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},
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"supersedes": "armor_cav_01",
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"requirements": { "tech": "phase_city" },
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "armor_plates_cavalry.png",
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"researchTime": 40,
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"tooltip": "Cavalry +1 hack and pierce resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 },
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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],
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"affects": ["Cavalry"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+6
-7
@@ -7,20 +7,19 @@
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"sele": "Spolas",
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"spart": "Spolas"
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},
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"description": "Quilted linen or leather body armor for infantrymen.",
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"description": "Body armor made from quilted wool, linen, cotton, or leather.",
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"cost": {
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"wood": 1000,
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"metal": 350
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"food": 400,
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"metal": 400
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},
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"requirements": { "tech": "phase_town" },
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "armor_leather.png",
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"researchTime": 40,
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"tooltip": "Infantry +1 hack and pierce resistance.",
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"tooltip": "Soldiers +1 hack resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 },
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 }
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],
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"affects": ["Infantry"],
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"affects": ["Soldier"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+7
-8
@@ -7,21 +7,20 @@
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"sele": "Linothōrax",
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"spart": "Linothōrax"
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},
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"description": "Laminated linen body armor for infantrymen.",
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"description": "Body armor made from laminated linen.",
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"cost": {
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"wood": 1000,
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"metal": 450
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"wood": 600,
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"metal": 600
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},
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"supersedes": "armor_infantry_01",
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"supersedes": "soldier_resistance_hack_01",
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"requirements": { "tech": "phase_city" },
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "armor_pteruges.png",
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"researchTime": 40,
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"tooltip": "Infantry +1 hack and pierce resistance.",
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"tooltip": "Soldiers +1 hack resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 },
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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{ "value": "Resistance/Entity/Damage/Hack", "add": 1 }
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],
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"affects": ["Infantry"],
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"affects": ["Soldier"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+18
@@ -0,0 +1,18 @@
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{
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"genericName": "Wooden Shield",
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"description": "Wooden shields are heavier but much better able to resist projectiles and blows than wicker-frame shields.",
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"cost": {
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"wood": 400,
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"metal": 400
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},
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"requirements": { "tech": "phase_town" },
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "shield_parma.png",
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"researchTime": 40,
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"tooltip": "Soldiers +1 pierce resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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],
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"affects": ["Soldier"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+19
@@ -0,0 +1,19 @@
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{
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"genericName": "Metal Shield",
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"description": "Strengthen shields with a metal rim or spine.",
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"cost": {
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"wood": 600,
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"metal": 600
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},
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"supersedes": "soldier_resistance_pierce_01",
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"requirements": { "tech": "phase_city" },
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "shields_generic_bronze.png",
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"researchTime": 40,
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"tooltip": "Soldiers +1 pierce resistance.",
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"modifications": [
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{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 }
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],
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"affects": ["Soldier"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+4
-4
@@ -43,10 +43,10 @@
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attack_cavalry_melee_02
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attack_cavalry_ranged_01
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attack_cavalry_ranged_02
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armor_infantry_01
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armor_infantry_02
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armor_cav_01
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armor_cav_02
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soldier_resistance_hack_01
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soldier_resistance_hack_02
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soldier_resistance_pierce_01
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soldier_resistance_pierce_02
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armor_hero_01
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</Technologies>
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</ProductionQueue>
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