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forked from mirrors/0ad

Adjust some hero auras

Taken from: https://code.wildfiregames.com/D1400
Patch by: Hannibal_Barca
This was SVN commit r21714.
This commit is contained in:
temple
2018-04-13 17:57:54 +00:00
parent aa5ddc3884
commit 9174b427b2
5 changed files with 15 additions and 14 deletions
@@ -1,6 +1,6 @@
{
"type": "range",
"radius": 30,
"radius": 60,
"affects": ["Mercenary"],
"affectedPlayers": ["Enemy"],
"modifications": [
@@ -6,16 +6,16 @@
{ "value": "Armour/Pierce", "add": 1 },
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Crush", "add": 1 },
{ "value": "Attack/Melee/Hack", "multiply": 1.1 },
{ "value": "Attack/Melee/Pierce", "multiply": 1.1 },
{ "value": "Attack/Melee/Crush", "multiply": 1.1 },
{ "value": "Attack/Ranged/Hack", "multiply": 1.1 },
{ "value": "Attack/Ranged/Pierce", "multiply": 1.1 },
{ "value": "Attack/Ranged/Crush", "multiply": 1.1 },
{ "value": "Attack/Melee/Hack", "multiply": 1.2 },
{ "value": "Attack/Melee/Pierce", "multiply": 1.2 },
{ "value": "Attack/Melee/Crush", "multiply": 1.2 },
{ "value": "Attack/Ranged/Hack", "multiply": 1.2 },
{ "value": "Attack/Ranged/Pierce", "multiply": 1.2 },
{ "value": "Attack/Ranged/Crush", "multiply": 1.2 },
{ "value": "Attack/Ranged/MaxRange", "multiply": 1.1 },
{ "value": "Vision/Range", "multiply": 1.1 }
],
"auraName": "Besieger",
"auraDescription": "+10% attack, +10% range and +1 armor for siege engines.",
"auraDescription": "+20% attack, +10% range and +1 armor for siege engines.",
"overlayIcon": "art/textures/ui/session/auras/attack_bonus.png"
}
@@ -1,6 +1,6 @@
{
"type": "range",
"radius": 60,
"radius": 45,
"affects": ["Cavalry"],
"modifications": [
{ "value": "Attack/Melee/Hack", "multiply": 1.2 },
@@ -2,10 +2,10 @@
"type": "global",
"affects": ["Human", "Structure"],
"modifications": [
{ "value": "Armour/Pierce", "add": 2 },
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Crush", "add": 2 }
{ "value": "Armour/Pierce", "add": 1 },
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Crush", "add": 1 }
],
"auraName": "Shield of Rome",
"auraDescription": "+2 armor for all units and structures."
"auraDescription": "+1 armor for all units and structures."
}
@@ -1,5 +1,6 @@
{
"type": "global",
"type": "range",
"radius": 45,
"affects": ["Cavalry"],
"modifications": [
{ "value": "Armour/Pierce", "add": 2 },