From 8f53ddd6b9787356dd617434a92e4bfd7c57cc8e Mon Sep 17 00:00:00 2001 From: Yves Date: Sun, 27 Apr 2014 19:03:15 +0000 Subject: [PATCH] Unifies some translatable strings on the gamesetup screen. This was SVN commit r15042. --- .../mods/public/gui/gamesetup/gamesetup.js | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.js b/binaries/data/mods/public/gui/gamesetup/gamesetup.js index 0da51448cc..e13d7b3119 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.js +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.js @@ -1079,16 +1079,16 @@ function onGameAttributesChange() populationCapText.hidden = true; startingResourcesText.hidden = true; - mapSizeText.caption = translate("Map size:"); + mapSizeText.caption = translate("Map Size:"); mapSize.selected = sizeIdx; - revealMapText.caption = translate("Reveal map:"); - exploreMapText.caption = translate("Explored map:"); + revealMapText.caption = translate("Reveal Map:"); + exploreMapText.caption = translate("Explore Map:"); revealMap.checked = (mapSettings.RevealMap ? true : false); exploreMap.checked = (mapSettings.ExploreMap ? true : false); - victoryConditionText.caption = translate("Victory condition:"); + victoryConditionText.caption = translate("Victory Condition:"); victoryCondition.selected = victoryIdx; - lockTeamsText.caption = translate("Teams locked:"); + lockTeamsText.caption = translate("Teams Locked:"); lockTeams.checked = (mapSettings.LockTeams ? true : false); } else @@ -1140,14 +1140,14 @@ function onGameAttributesChange() populationCapText.hidden = true; startingResourcesText.hidden = true; - revealMapText.caption = translate("Reveal map:"); - exploreMapText.caption = translate("Explore map:"); + revealMapText.caption = translate("Reveal Map:"); + exploreMapText.caption = translate("Explore Map:"); revealMap.checked = (mapSettings.RevealMap ? true : false); exploreMap.checked = (mapSettings.ExploreMap ? true : false); - victoryConditionText.caption = translate("Victory condition:"); + victoryConditionText.caption = translate("Victory Condition:"); victoryCondition.selected = victoryIdx; - lockTeamsText.caption = translate("Teams locked:"); + lockTeamsText.caption = translate("Teams Locked:"); lockTeams.checked = (mapSettings.LockTeams ? true : false); } else