1
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forked from mirrors/0ad

Streamline ship stats.

- Fishing boat build time from 20 to 15 (5 less than bireme/merchant).
- Quinquereme population from 3 to 5 (biremes have 2, triremes 3)
- Warships get a 2:1 wood to metal cost
- Loot is standardized to 20% of costs, XP to 10% of health, similar to
siege engines and structures.
- Fishing boath & Merchant ship have the same resistance as warships but
accordingly lower HP, for easier stat comparison.

Patch by: Nescio
Accepted By: borg-, wraitii
Differential Revision: https://code.wildfiregames.com/D2956
This was SVN commit r25058.
This commit is contained in:
wraitii
2021-03-15 15:45:20 +00:00
parent f05235ec09
commit 8e34371deb
11 changed files with 36 additions and 52 deletions
@@ -31,8 +31,8 @@
<Population>2</Population>
<BuildTime>20</BuildTime>
<Resources>
<wood>125</wood>
<metal>50</metal>
<wood>120</wood>
<metal>60</metal>
</Resources>
</Cost>
<GarrisonHolder>
@@ -49,9 +49,9 @@
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Loot>
<xp>75</xp>
<wood>25</wood>
<metal>15</metal>
<xp>80</xp>
<wood>24</wood>
<metal>12</metal>
</Loot>
<Sound>
<SoundGroups>
@@ -13,7 +13,7 @@
</Melee>
</Attack>
<Cost>
<BuildTime>20</BuildTime>
<BuildTime>15</BuildTime>
<Resources>
<wood>50</wood>
</Resources>
@@ -22,7 +22,7 @@
<Max>1</Max>
</GarrisonHolder>
<Health>
<Max>200</Max>
<Max>120</Max>
</Health>
<Identity>
<GenericName>Fishing Boat</GenericName>
@@ -32,18 +32,8 @@
<VisibleClasses datatype="tokens">FishingBoat</VisibleClasses>
</Identity>
<Loot>
<xp>1</xp>
<wood>10</wood>
</Loot>
<Resistance>
<Entity>
<Damage>
<Hack>2</Hack>
<Pierce>5</Pierce>
<Crush>2</Crush>
</Damage>
</Entity>
</Resistance>
<ResourceGatherer>
<MaxDistance>6.0</MaxDistance>
<BaseSpeed>1.0</BaseSpeed>
@@ -11,7 +11,7 @@
<List datatype="tokens">Support Cavalry</List>
</GarrisonHolder>
<Health>
<Max>400</Max>
<Max>240</Max>
</Health>
<Identity>
<GenericName>Merchantman</GenericName>
@@ -22,18 +22,8 @@
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Loot>
<xp>25</xp>
<wood>15</wood>
<metal>20</xp>
</Loot>
<Resistance>
<Entity>
<Damage>
<Hack>2</Hack>
<Pierce>5</Pierce>
<Crush>2</Crush>
</Damage>
</Entity>
</Resistance>
<Trader>
<GainMultiplier>0.75</GainMultiplier>
<GarrisonGainMultiplier>0.2</GarrisonGainMultiplier>
@@ -28,12 +28,11 @@
<GarrisonArrowClasses>StoneThrower</GarrisonArrowClasses>
</BuildingAI>
<Cost>
<Population>3</Population>
<Population>5</Population>
<BuildTime>30</BuildTime>
<Resources>
<wood>350</wood>
<metal>200</metal>
<stone>350</stone>
<wood>600</wood>
<metal>300</metal>
</Resources>
</Cost>
<GarrisonHolder>
@@ -50,9 +49,9 @@
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>150</xp>
<wood>40</wood>
<metal>30</metal>
<xp>200</xp>
<wood>120</wood>
<metal>60</metal>
</Loot>
<Position>
<TurnRate>2</TurnRate>
@@ -31,8 +31,8 @@
<Population>3</Population>
<BuildTime>25</BuildTime>
<Resources>
<wood>150</wood>
<metal>150</metal>
<wood>200</wood>
<metal>100</metal>
</Resources>
</Cost>
<GarrisonHolder>
@@ -49,8 +49,8 @@
<RequiredTechnology>phase_town</RequiredTechnology>
</Identity>
<Loot>
<xp>100</xp>
<wood>30</wood>
<xp>140</xp>
<wood>40</wood>
<metal>20</metal>
</Loot>
<Position>
@@ -18,6 +18,9 @@
<SpecificName>Pontos</SpecificName>
<Icon>units/celt_ship_trireme.png</Icon>
</Identity>
<Loot>
<xp op="add">20</xp>
</Loot>
<UnitMotion>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
@@ -18,6 +18,9 @@
<SpecificName>Pontos</SpecificName>
<Icon>units/celt_ship_trireme.png</Icon>
</Identity>
<Loot>
<xp op="add">20</xp>
</Loot>
<UnitMotion>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
@@ -19,6 +19,9 @@
<Tooltip>Transport many soldiers across the sea.</Tooltip>
<Icon>units/celt_ship_trireme.png</Icon>
</Identity>
<Loot>
<xp op="add">20</xp>
</Loot>
<UnitMotion>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
@@ -1,11 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_ship_trireme">
<Cost>
<Resources>
<wood op="add">50</wood>
<metal op="add">50</metal>
</Resources>
</Cost>
<Footprint>
<Square width="10.0" depth="40.0"/>
<Height>8.0</Height>
@@ -18,6 +18,9 @@
<SpecificName>Yudhpot</SpecificName>
<Icon>units/maur_ship_trireme.png</Icon>
</Identity>
<Loot>
<xp op="add">20</xp>
</Loot>
<UnitMotion>
<WalkSpeed op="mul">0.9</WalkSpeed>
</UnitMotion>
@@ -4,9 +4,8 @@
<Population>5</Population>
<BuildTime>60</BuildTime>
<Resources>
<wood>400</wood>
<metal>300</metal>
<stone>350</stone>
<wood>800</wood>
<metal>400</metal>
</Resources>
</Cost>
<Footprint>
@@ -27,9 +26,9 @@
<Icon>units/rome_ship_quinquereme.png</Icon>
</Identity>
<Loot>
<xp>200</xp>
<wood>50</wood>
<metal>50</metal>
<xp>400</xp>
<wood>160</wood>
<metal>80</metal>
</Loot>
<TrainingRestrictions>
<Category>Juggernaut</Category>