forked from mirrors/0ad
huge cleanup and conversion of most string handling (especially paths) to unicode
please note: format strings must be %hs for char* arguments and %ls for wchar_t* This was SVN commit r7161.
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@@ -407,7 +407,7 @@ void CEntity::RenderBars()
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// Draw the rank icon
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std::map<CStr, Handle>::iterator it = g_Selection.m_unitUITextures.find( m_rankName );
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CSelectedEntities::MapFilenameToHandle::iterator it = g_Selection.m_unitUITextures.find( m_rankName );
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if( it != g_Selection.m_unitUITextures.end() )
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{
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float size = 2*h + borderSize;
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