From 8a1aa101c16be02f7316891a3f85f7d83c8f414a Mon Sep 17 00:00:00 2001 From: Ykkrosh Date: Wed, 21 Jul 2010 16:05:48 +0000 Subject: [PATCH] Slow down animals, so they don't pathfind quite so much. Make farms a better size. This was SVN commit r7774. --- .../public/simulation/components/AnimalAI.js | 25 +++++++++++++++---- .../templates/gaia/fauna_chicken.xml | 4 +++ .../simulation/templates/gaia/fauna_deer.xml | 4 --- .../template_structure_resource_field.xml | 5 +++- .../templates/template_unit_fauna.xml | 8 ++++-- 5 files changed, 34 insertions(+), 12 deletions(-) diff --git a/binaries/data/mods/public/simulation/components/AnimalAI.js b/binaries/data/mods/public/simulation/components/AnimalAI.js index 64ffa3884d..d469f9e68a 100644 --- a/binaries/data/mods/public/simulation/components/AnimalAI.js +++ b/binaries/data/mods/public/simulation/components/AnimalAI.js @@ -16,6 +16,18 @@ AnimalAI.prototype.Schema = "" + "" + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + + "" + ""; var AnimalFsmSpec = { @@ -35,7 +47,7 @@ var AnimalFsmSpec = { this.SelectAnimation("walk", false, this.GetWalkSpeed()); this.MoveRandomly(+this.template.RoamDistance); // Set a random timer to switch to feeding state - this.StartTimer(RandomInt(2000, 8000)); + this.StartTimer(RandomInt(+this.template.RoamTimeMin, +this.template.RoamTimeMax)); }, "leave": function() { @@ -56,7 +68,7 @@ var AnimalFsmSpec = { // Stop and eat for a while this.SelectAnimation("feeding"); this.StopMoving(); - this.StartTimer(RandomInt(1000, 4000)); + this.StartTimer(RandomInt(+this.template.FeedTimeMin, +this.template.FeedTimeMax)); }, "leave": function() { @@ -123,9 +135,12 @@ AnimalAI.prototype.PushMessage = function(msg) AnimalAI.prototype.OnUpdate = function() { var mq = this.messageQueue; - this.messageQueue = []; - for each (var msg in mq) - AnimalFsm.ProcessMessage(this, msg); + if (mq.length) + { + this.messageQueue = []; + for each (var msg in mq) + AnimalFsm.ProcessMessage(this, msg); + } }; AnimalAI.prototype.OnMotionChanged = function(msg) diff --git a/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml b/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml index a6a34f5060..6908761c61 100644 --- a/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml +++ b/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml @@ -18,6 +18,10 @@ 4.0 12.0 + 2000 + 8000 + 1000 + 4000 1.0 diff --git a/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml b/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml index b76f69e6f1..81c80f4015 100644 --- a/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml +++ b/binaries/data/mods/public/simulation/templates/gaia/fauna_deer.xml @@ -15,8 +15,4 @@ fauna/deer.xml - - 8.0 - 32.0 - diff --git a/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml b/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml index dd2ab9a678..8f37e090c4 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml @@ -31,9 +31,12 @@ structures/plot_field_found.xml - + 8.0 + + + 7 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml b/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml index 3454dd588d..308203820c 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml @@ -24,7 +24,11 @@ - 4.0 - 12.0 + 8.0 + 32.0 + 2000 + 8000 + 5000 + 30000