forked from mirrors/0ad
This was SVN commit r10593.
This commit is contained in:
@@ -0,0 +1,92 @@
|
||||
/* Copyright (C) 2011 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* 0 A.D. is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#include "ModelAbstract.h"
|
||||
|
||||
#include "ps/CLogger.h"
|
||||
|
||||
const CBoundingBoxOriented& CModelAbstract::GetSelectionBox()
|
||||
{
|
||||
if (!m_SelectionBoxValid)
|
||||
{
|
||||
CalcSelectionBox();
|
||||
m_SelectionBoxValid = true;
|
||||
}
|
||||
return m_SelectionBox;
|
||||
}
|
||||
|
||||
void CModelAbstract::CalcSelectionBox()
|
||||
{
|
||||
if (m_CustomSelectionShape)
|
||||
{
|
||||
// custom shape
|
||||
switch(m_CustomSelectionShape->m_Type)
|
||||
{
|
||||
case CustomSelectionShape::BOX:
|
||||
{
|
||||
// create object-space bounds according to the information in the descriptor, and transform them to world-space.
|
||||
// the box is centered on the X and Z axes, but extends from 0 to its height on the Y axis.
|
||||
const float width = m_CustomSelectionShape->m_Size0;
|
||||
const float depth = m_CustomSelectionShape->m_Size1;
|
||||
const float height = m_CustomSelectionShape->m_Height;
|
||||
|
||||
CBoundingBoxAligned bounds;
|
||||
bounds += CVector3D(-width/2.f, 0, -depth/2.f);
|
||||
bounds += CVector3D( width/2.f, height, depth/2.f);
|
||||
|
||||
bounds.Transform(GetTransform(), m_SelectionBox);
|
||||
}
|
||||
break;
|
||||
case CustomSelectionShape::CYLINDER:
|
||||
{
|
||||
// TODO: unimplemented
|
||||
m_SelectionBox.SetEmpty();
|
||||
LOGWARNING(L"[ModelAbstract] TODO: Cylinder selection boxes are not yet implemented. Use BOX or BOUNDS selection shapes instead.");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
m_SelectionBox.SetEmpty();
|
||||
//LOGWARNING(L"[ModelAbstract] Unrecognized selection shape type: %ld", m_CustomSelectionShape->m_Type);
|
||||
debug_warn("[ModelAbstract] Unrecognized selection shape type");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// standard method
|
||||
|
||||
// Get the object-space bounds that should be used to construct this model (and its children)'s selection box
|
||||
CBoundingBoxAligned objBounds = GetObjectSelectionBoundsRec();
|
||||
if (objBounds.IsEmpty())
|
||||
{
|
||||
m_SelectionBox.SetEmpty(); // model does not wish to participate in selection
|
||||
return;
|
||||
}
|
||||
|
||||
// Prevent the bounding box from extending through the terrain; clip the lower plane at Y=0 in object space.
|
||||
if (objBounds[1].Y > 0.f) // should always be the case, unless the models are defined really weirdly
|
||||
objBounds[0].Y = std::max(0.f, objBounds[0].Y);
|
||||
|
||||
// transform object-space axis-aligned bounds to world-space arbitrary-aligned box
|
||||
objBounds.Transform(GetTransform(), m_SelectionBox);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user