forked from mirrors/0ad
Tweak champion cost to make the viable again.
Overall costs are reduced by around 25%, keeping a high Metal cost, and they are made uniform across champions as a baseline. Loot is adjusted. Patch by: borg- Accepted By: badosu, Nescio, wraitii Differential Revision: https://code.wildfiregames.com/D2816 This was SVN commit r23868.
This commit is contained in:
+4
-4
@@ -16,8 +16,8 @@
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>30</wood>
|
||||
<metal>20</metal>
|
||||
<wood>40</wood>
|
||||
<metal>10</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
@@ -25,8 +25,8 @@
|
||||
<GenericName>Cavalry Swordsman</GenericName>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<wood>0</wood>
|
||||
<metal>5</metal>
|
||||
<wood>4</wood>
|
||||
<metal>1</metal>
|
||||
</Loot>
|
||||
<UnitMotion>
|
||||
<WalkSpeed op="mul">1.2</WalkSpeed>
|
||||
|
||||
@@ -22,13 +22,6 @@
|
||||
</Texture>
|
||||
</Overlay>
|
||||
</Selectable>
|
||||
<Loot>
|
||||
<xp>150</xp>
|
||||
<food>10</food>
|
||||
<wood>10</wood>
|
||||
<stone>0</stone>
|
||||
<metal>20</metal>
|
||||
</Loot>
|
||||
<Sound>
|
||||
<SoundGroups>
|
||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
|
||||
|
||||
@@ -9,9 +9,8 @@
|
||||
<Population>1</Population>
|
||||
<BuildTime>30</BuildTime>
|
||||
<Resources>
|
||||
<food>250</food>
|
||||
<wood>0</wood>
|
||||
<stone>0</stone>
|
||||
<food>150</food>
|
||||
<wood>80</wood>
|
||||
<metal>100</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
@@ -29,6 +28,12 @@
|
||||
special/formations/wedge
|
||||
</Formations>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<xp>200</xp>
|
||||
<food>15</food>
|
||||
<wood>8</wood>
|
||||
<metal>10</metal>
|
||||
</Loot>
|
||||
<Sound>
|
||||
<SoundGroups>
|
||||
<select>voice/{lang}/civ/civ_{phenotype}_select.xml</select>
|
||||
|
||||
-5
@@ -22,11 +22,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Ranged Archer</VisibleClasses>
|
||||
<GenericName>Champion Cavalry Archer</GenericName>
|
||||
|
||||
-6
@@ -16,12 +16,6 @@
|
||||
<PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
<metal>100</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>300</Max>
|
||||
</Health>
|
||||
|
||||
-5
@@ -22,11 +22,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Ranged Javelinist</VisibleClasses>
|
||||
<GenericName>Champion Cavalry Skirmisher</GenericName>
|
||||
|
||||
-5
@@ -23,11 +23,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>300</Max>
|
||||
</Health>
|
||||
|
||||
-6
@@ -17,12 +17,6 @@
|
||||
<PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>75</wood>
|
||||
<metal>125</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>300</Max>
|
||||
</Health>
|
||||
|
||||
@@ -25,8 +25,8 @@
|
||||
<GenericName>War Elephant</GenericName>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<xp>300</xp>
|
||||
<food>30</food>
|
||||
<wood>0</wood>
|
||||
<metal>20</metal>
|
||||
</Loot>
|
||||
<Sound>
|
||||
|
||||
@@ -8,10 +8,9 @@
|
||||
<Cost>
|
||||
<BuildTime>20</BuildTime>
|
||||
<Resources>
|
||||
<food>125</food>
|
||||
<wood>0</wood>
|
||||
<stone>0</stone>
|
||||
<metal>75</metal>
|
||||
<food>80</food>
|
||||
<wood>60</wood>
|
||||
<metal>80</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
@@ -21,6 +20,12 @@
|
||||
<VisibleClasses datatype="tokens">Infantry</VisibleClasses>
|
||||
<GenericName>Champion Infantry</GenericName>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<xp>150</xp>
|
||||
<food>8</food>
|
||||
<wood>6</wood>
|
||||
<metal>8</metal>
|
||||
</Loot>
|
||||
<Position>
|
||||
<Anchor>upright</Anchor>
|
||||
</Position>
|
||||
|
||||
-5
@@ -22,11 +22,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>120</Max>
|
||||
</Health>
|
||||
|
||||
-6
@@ -17,12 +17,6 @@
|
||||
<PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
<metal>75</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>200</Max>
|
||||
</Health>
|
||||
|
||||
-5
@@ -22,11 +22,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Ranged>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>120</Max>
|
||||
</Health>
|
||||
|
||||
-6
@@ -16,12 +16,6 @@
|
||||
<RepeatTime>750</RepeatTime>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>75</wood>
|
||||
<metal>100</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>200</Max>
|
||||
</Health>
|
||||
|
||||
-5
@@ -24,11 +24,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>200</Max>
|
||||
</Health>
|
||||
|
||||
-5
@@ -23,11 +23,6 @@
|
||||
<PreferredClasses datatype="tokens">Human</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>100</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>200</Max>
|
||||
</Health>
|
||||
|
||||
-6
@@ -17,12 +17,6 @@
|
||||
<PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<wood>75</wood>
|
||||
<metal>100</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Health>
|
||||
<Max>200</Max>
|
||||
</Health>
|
||||
|
||||
+2
-1
@@ -25,7 +25,8 @@
|
||||
<GenericName>Swordsman</GenericName>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<metal>5</metal>
|
||||
<wood>4</wood>
|
||||
<metal>1</metal>
|
||||
</Loot>
|
||||
<UnitMotion>
|
||||
<WalkSpeed op="mul">1.05</WalkSpeed>
|
||||
|
||||
@@ -4,13 +4,6 @@
|
||||
<Hack op="add">-4</Hack>
|
||||
<Pierce op="add">-4</Pierce>
|
||||
</Armour>
|
||||
<Cost>
|
||||
<BuildTime op="mul">0.75</BuildTime>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">2</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<Civ>gaul</Civ>
|
||||
<GenericName>Naked Fanatic</GenericName>
|
||||
|
||||
@@ -1,12 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_infantry_swordsman">
|
||||
<Cost>
|
||||
<BuildTime op="mul">0.75</BuildTime>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">1.5</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
|
||||
<Lang>greek</Lang>
|
||||
|
||||
@@ -11,12 +11,6 @@
|
||||
</Damage>
|
||||
</Melee>
|
||||
</Attack>
|
||||
<Cost>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">1.5</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
|
||||
<Lang>greek</Lang>
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_infantry_javelinist">
|
||||
<Cost>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">2</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
|
||||
<Lang>greek</Lang>
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_infantry_spearman_hoplite">
|
||||
<Cost>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">2</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_champion_infantry_javelinist">
|
||||
<Cost>
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<metal op="mul">2</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
|
||||
|
||||
Reference in New Issue
Block a user