forked from mirrors/0ad
Cypresses, maritime pines, emergent teak variant, grasses ptolemaic tower, walls and temple commit, ptolemaic texture split
This was SVN commit r22804.
This commit is contained in:
@@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant frequency="100" name="Base">
|
||||
<textures>
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||||
<texture file="gaia/tree_cypress_norm.png" name="normTex"/>
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||||
<texture file="gaia/tree_cypress_spec.png" name="specTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_a.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="0" name="b">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="1" name="c">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_c.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="1" name="d">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_d.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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<variant frequency="1" name="e">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_e.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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<group>
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||||
<variant frequency="2" name="1">
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<mesh>gaia/cypress_mediterranean_wild.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/cypress_mediterranean_wild_2.dae</mesh>
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||||
</variant>
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||||
<variant frequency="1" name="3">
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||||
<mesh>gaia/cypress_mediterranean_wild_3.dae</mesh>
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||||
</variant>
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<variant frequency="2" name="4">
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||||
<mesh>gaia/cypress_mediterranean_wild_4.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="5">
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<mesh>gaia/cypress_mediterranean_wild_5.dae</mesh>
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</variant>
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<variant frequency="2" name="6">
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||||
<mesh>gaia/cypress_mediterranean_wild_6.dae</mesh>
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||||
</variant>
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||||
<variant frequency="1" name="7">
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||||
<mesh>gaia/cypress_mediterranean_wild_7.dae</mesh>
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||||
</variant>
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||||
</group>
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||||
<material>trans_wind_parallax_spec.xml</material>
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||||
</actor>
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@@ -0,0 +1,36 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant frequency="100" name="Base">
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||||
<props>
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||||
<prop actor="flora/trees/cypress_mediterranean_windswept_needles.xml" attachpoint="root"/>
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||||
</props>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime_trunk.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="2" name="1">
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||||
<mesh>gaia/cypress_mediterranean_windswept_1.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/cypress_mediterranean_windswept_2.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="3">
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||||
<mesh>gaia/cypress_mediterranean_windswept_3.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="4">
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||||
<mesh>gaia/cypress_mediterranean_windswept_4.dae</mesh>
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</variant>
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<variant frequency="2" name="5">
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||||
<mesh>gaia/cypress_mediterranean_windswept_5.dae</mesh>
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</variant>
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||||
</group>
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||||
<material>basic_trans_wind.xml</material>
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||||
</actor>
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+57
@@ -0,0 +1,57 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant frequency="100" name="Base">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_norm.png" name="normTex"/>
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||||
<texture file="gaia/tree_cypress_spec.png" name="specTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_a.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="0" name="b">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="0" name="c">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_c.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="0" name="d">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_d.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="0" name="e">
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||||
<textures>
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||||
<texture file="gaia/tree_cypress_e.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="2" name="1">
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||||
<mesh>gaia/cypress_mediterranean_windswept_1_needles.dae</mesh>
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||||
</variant>
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<variant frequency="2" name="2">
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||||
<mesh>gaia/cypress_mediterranean_windswept_2_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="3">
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<mesh>gaia/cypress_mediterranean_windswept_3_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="4">
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||||
<mesh>gaia/cypress_mediterranean_windswept_4_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="5">
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||||
<mesh>gaia/cypress_mediterranean_windswept_5_needles.dae</mesh>
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||||
</variant>
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||||
</group>
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||||
<material>trans_wind_parallax_spec.xml</material>
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||||
</actor>
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@@ -0,0 +1,34 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant frequency="100" name="Base">
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||||
<props>
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||||
<prop actor="flora/trees/pine_maritime_needles.xml" attachpoint="root"/>
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||||
<prop actor="props/flora/decal_pine.xml" attachpoint="root"/>
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</props>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime_trunk.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="2" name="1">
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||||
<mesh>gaia/pine_maritime_1.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/pine_maritime_2.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="3">
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||||
<mesh>gaia/pine_maritime_3.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="4">
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||||
<mesh>gaia/pine_maritime_4.dae</mesh>
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||||
</variant>
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||||
</group>
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||||
<material>basic_trans_wind.xml</material>
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||||
</actor>
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||||
@@ -0,0 +1,39 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
|
||||
<variant frequency="100" name="Base"/>
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||||
</group>
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||||
<group>
|
||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="1" name="b">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime_b.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
<variant frequency="1" name="c">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime_c.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="2" name="1">
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||||
<mesh>gaia/pine_maritime_1_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/pine_maritime_2_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="3">
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||||
<mesh>gaia/pine_maritime_3_needles.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="4">
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||||
<mesh>gaia/pine_maritime_4_needles.dae</mesh>
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||||
</variant>
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||||
</group>
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||||
<material>basic_trans_wind.xml</material>
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||||
</actor>
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@@ -0,0 +1,28 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant frequency="100" name="Base">
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||||
<props>
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||||
<prop actor="flora/trees/pine_maritime_short_needles.xml" attachpoint="root"/>
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||||
<prop actor="props/flora/decal_pine.xml" attachpoint="root"/>
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||||
</props>
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||||
</variant>
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||||
</group>
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||||
<group>
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||||
<variant frequency="1" name="a">
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||||
<textures>
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||||
<texture file="gaia/tree_pine_maritime_trunk.png" name="baseTex"/>
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||||
</textures>
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||||
</variant>
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||||
</group>
|
||||
<group>
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||||
<variant frequency="2" name="1">
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||||
<mesh>gaia/pine_maritime_short_1.dae</mesh>
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||||
</variant>
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/pine_maritime_short_2.dae</mesh>
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||||
</variant>
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||||
</group>
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||||
<material>basic_trans_wind.xml</material>
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||||
</actor>
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||||
@@ -0,0 +1,33 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Base"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="a">
|
||||
<textures>
|
||||
<texture file="gaia/tree_pine_maritime.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="b">
|
||||
<textures>
|
||||
<texture file="gaia/tree_pine_maritime_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="c">
|
||||
<textures>
|
||||
<texture file="gaia/tree_pine_maritime_c.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="2" name="1">
|
||||
<mesh>gaia/pine_maritime_short_1_needles.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="2" name="2">
|
||||
<mesh>gaia/pine_maritime_short_2_needles.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_wind.xml</material>
|
||||
</actor>
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||||
@@ -22,6 +22,9 @@
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||||
<variant frequency="2" name="2">
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||||
<mesh>gaia/tree_teak_2.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="4" name="3">
|
||||
<mesh>gaia/tree_teak_3.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<material>trans_wind_parallax_spec.xml</material>
|
||||
</actor>
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||||
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||||
@@ -17,12 +17,15 @@
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||||
</variant>
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||||
</group>
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||||
<group>
|
||||
<variant frequency="4" name="1">
|
||||
<variant frequency="2" name="1">
|
||||
<mesh>gaia/tree_teak_1_leaves.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="4" name="2">
|
||||
<variant frequency="2" name="2">
|
||||
<mesh>gaia/tree_teak_2_leaves.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="4" name="3">
|
||||
<mesh>gaia/tree_teak_3_leaves.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<material>trans_wind_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="a">
|
||||
<textures>
|
||||
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
|
||||
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="1">
|
||||
<mesh>gaia/stone_furrowed_1.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="2">
|
||||
<mesh>gaia/stone_furrowed_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="3">
|
||||
<mesh>gaia/stone_furrowed_3.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="4">
|
||||
<mesh>gaia/stone_furrowed_4.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec_helmet.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="a">
|
||||
<textures>
|
||||
<texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
|
||||
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="1">
|
||||
<mesh>gaia/stone_cliff_furrowed_1.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
<texture file="gaia/stone_cliff_furrowed_1_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="a">
|
||||
<textures>
|
||||
<texture file="gaia/stonequarry_desert.png" name="baseTex"/>
|
||||
<texture file="gaia/stonequarry_desert_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="1">
|
||||
<mesh>gaia/stone_furrowed_1.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="2">
|
||||
<mesh>gaia/stone_furrowed_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="3">
|
||||
<mesh>gaia/stone_furrowed_3.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="4">
|
||||
<mesh>gaia/stone_furrowed_4.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_furrowed_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="a">
|
||||
<textures>
|
||||
<texture file="gaia/stonequarry_savanna.png" name="baseTex"/>
|
||||
<texture file="gaia/stonequarry_desert_badlands_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="1">
|
||||
<mesh>gaia/stone_furrowed_1.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="2">
|
||||
<mesh>gaia/stone_furrowed_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="3">
|
||||
<mesh>gaia/stone_furrowed_3.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="4">
|
||||
<mesh>gaia/stone_furrowed_4.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="a">
|
||||
<mesh>gaia/grass_summer.dae</mesh>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="a">
|
||||
<mesh>gaia/grass_wispy.dae</mesh>
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="a">
|
||||
<mesh>gaia/grass_summer.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="b">
|
||||
<mesh>gaia/grass_summer_b.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="2" name="c">
|
||||
<mesh>gaia/grass_leafy_a.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="1">
|
||||
<textures>
|
||||
<texture file="gaia/grass_woody.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_wind_grain.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="hellenized_2">
|
||||
<mesh>structural/ptol_temple_helle_2_plants.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/giantcane.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
||||
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="helllenized_2">
|
||||
<mesh>structural/ptol_temple_helle_2_roof.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/Sele_struct_2.png" name="baseTex"/>
|
||||
<texture file="structural/Sele_struct_2_norm.png" name="normTex"/>
|
||||
<texture file="structural/Sele_struct_2_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_temple_helle_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
@@ -2,23 +2,37 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<variant frequency="0" name="Base">
|
||||
<mesh>structural/ptol_defense_tower.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_1x1.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_defense_tower.png" name="aoTex"/>
|
||||
</textures>
|
||||
<texture file="structural/ao/ptol_defense_tower.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="100" name="Palestrina">
|
||||
<mesh>structural/ptol_defense_tower_2.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/spart_1x1.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_defense_tower_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant frequency="1" name="ungarrisoned"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
@@ -26,7 +40,7 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
|
||||
@@ -2,7 +2,15 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Ptolemaic Temple">
|
||||
<variant frequency="1" name="base">
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="0" name="Ptolemaic Temple">
|
||||
<mesh>structural/ptol_temple.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/ptolemies/temple_paintings.xml" attachpoint="root"/>
|
||||
@@ -10,15 +18,26 @@
|
||||
<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/kush_struct_2.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_temple.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="hellenized_2">
|
||||
<mesh>structural/ptol_temple_helle_2.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/ptolemies/temple_roof.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/ptolemies/temple_plants.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/spart_temple.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/kush_struct_2.png" name="baseTex"/>
|
||||
<texture file="structural/ao/ptol_temple_helle_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant frequency="1" name="ungarrisoned"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
|
||||
@@ -26,7 +45,7 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="wall long">
|
||||
<variant frequency="0" name="wall long">
|
||||
<mesh>structural/ptol_wall_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
@@ -11,9 +11,18 @@
|
||||
<texture file="structural/ao/ptol_wall_long_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="mosaic wall long">
|
||||
<mesh>structural/ptol_wall_long_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_wall_long_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="wall medium">
|
||||
<variant frequency="0" name="wall medium">
|
||||
<mesh>structural/ptol_wall_medium.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
@@ -11,9 +11,18 @@
|
||||
<texture file="structural/ao/ptol_wall_medium_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="100" name="mosaic wall medium">
|
||||
<mesh>structural/ptol_wall_medium_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_wall_medium_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="wall_short">
|
||||
<variant frequency="0" name="wall_short">
|
||||
<mesh>structural/ptol_wall_short.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
@@ -11,9 +11,18 @@
|
||||
<texture file="structural/ao/ptol_wall_short_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="100" name="wall_short_mosaic">
|
||||
<mesh>structural/ptol_wall_short_2.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_wall_short_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="wall tower">
|
||||
<variant frequency="0" name="wall tower">
|
||||
<mesh>structural/ptol_wall_tower.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
@@ -15,9 +15,23 @@
|
||||
<texture file="structural/ao/ptol_wall_tower_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="100" name="mosaic tower">
|
||||
<mesh>structural/ptol_wall_tower_2.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
<prop actor="props/structures/decals/spart_1x1.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/ptol_wall_tower_2_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant frequency="1" name="ungarrisoned"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
|
||||
@@ -25,7 +39,7 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
|
||||
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@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_gaia_flora_tree">
|
||||
<Identity>
|
||||
<SpecificName>Cypress Tree</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>flora/trees/cypress_mediterranean_wild.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_gaia_flora_tree">
|
||||
<Identity>
|
||||
<SpecificName>Cypress Tree</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>flora/trees/cypress_mediterranean_windswept.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_gaia_flora_tree">
|
||||
<Identity>
|
||||
<SpecificName>Maritime Pine</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>flora/trees/pine_maritime.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_gaia_flora_tree">
|
||||
<Identity>
|
||||
<SpecificName>Maritime Pine</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>flora/trees/pine_maritime_short.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_temple">
|
||||
<Footprint>
|
||||
<Square width="21" depth="23"/>
|
||||
<Square width="19.0" depth="37.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
@@ -11,7 +11,7 @@
|
||||
<Civ>ptol</Civ>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="20" depth="21"/>
|
||||
<Static width="17.5" depth="35.5"/>
|
||||
</Obstruction>
|
||||
<VisualActor>
|
||||
<Actor>structures/ptolemies/temple.xml</Actor>
|
||||
|
||||
Reference in New Issue
Block a user