diff --git a/source/ps/GameSetup/GameSetup.cpp b/source/ps/GameSetup/GameSetup.cpp index 1915b41cea..3c9cd82f4a 100644 --- a/source/ps/GameSetup/GameSetup.cpp +++ b/source/ps/GameSetup/GameSetup.cpp @@ -272,7 +272,7 @@ void Render() else { bool forceGL = false; - CFG_GET_VAL("nohwcursor", Bool, forceGL); + CFG_GET_VAL("nohwcursor", forceGL); #if CONFIG2_GLES #warning TODO: implement cursors for GLES @@ -521,7 +521,7 @@ static void InitPs(bool setup_gui, const CStrW& gui_page, ScriptInterface* srcSc g_Console->m_iFontOffset = 7; double blinkRate = 0.5; - CFG_GET_VAL("gui.cursorblinkrate", Double, blinkRate); + CFG_GET_VAL("gui.cursorblinkrate", blinkRate); g_Console->SetCursorBlinkRate(blinkRate); } @@ -940,7 +940,7 @@ bool Init(const CmdLineArgs& args, int flags) if (!args.Has("mod") && (flags & INIT_MODS) == INIT_MODS) { CStr modstring; - CFG_GET_VAL("mod.enabledmods", String, modstring); + CFG_GET_VAL("mod.enabledmods", modstring); if (!modstring.empty()) { std::vector mods; @@ -963,7 +963,7 @@ bool Init(const CmdLineArgs& args, int flags) // Optionally start profiler HTTP output automatically // (By default it's only enabled by a hotkey, for security/performance) bool profilerHTTPEnable = false; - CFG_GET_VAL("profiler2.autoenable", Bool, profilerHTTPEnable); + CFG_GET_VAL("profiler2.autoenable", profilerHTTPEnable); if (profilerHTTPEnable) g_Profiler2.EnableHTTP(); @@ -1000,7 +1000,7 @@ void InitGraphics(const CmdLineArgs& args, int flags) // Optionally start profiler GPU timings automatically // (By default it's only enabled by a hotkey, for performance/compatibility) bool profilerGPUEnable = false; - CFG_GET_VAL("profiler2.autoenable", Bool, profilerGPUEnable); + CFG_GET_VAL("profiler2.autoenable", profilerGPUEnable); if (profilerGPUEnable) g_Profiler2.EnableGPU();