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Mauryan structure templates

This was SVN commit r12005.
This commit is contained in:
Pureon
2012-06-24 09:54:52 +00:00
parent 23d1879876
commit 6822e33c65
14 changed files with 334 additions and 0 deletions
@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<BuildTime>250</BuildTime>
<Resources>
<wood>0</wood>
<stone>200</stone>
</Resources>
</Cost>
<Health>
<Max>2500</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Barracks</SpecificName>
<History>Barracks.</History>
<Tooltip>Levy citizen-infantry units.</Tooltip>
<Icon>structures/pers_barracks.png</Icon>
</Identity>
<ProductionQueue>
<Entities datatype="tokens">
units/maur_infantry_archer_b
units/maur_infantry_spearman_b
units/maur_infantry_swordsman_b
</Entities>
<Technologies datatype="tokens">
pair_inf_01
pair_inf_02
-pair_cav_01
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/mauryans/barracks.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_civil_centre">
<Cost>
<BuildTime>360</BuildTime>
</Cost>
<Footprint>
<Square width="28.0" depth="28.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>3600</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<GenericName>Civ Centre</GenericName>
<SpecificName>Civ Centre</SpecificName>
<History>Civ Centre</History>
</Identity>
<Obstruction>
<Static width="25.0" depth="25.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/maur_infantry_spearman_b
units/maur_infantry_archer_b
units/maur_cavalry_javelinist_b
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/mauryans/civil_centre.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource_corral">
<Cost>
<BuildTime>13</BuildTime>
</Cost>
<Footprint>
<Square width="18.0" depth="12.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>125</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Corral</SpecificName>
<History>Corral.</History>
</Identity>
<Obstruction>
<Static width="17.0" depth="11.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/corral.xml</Actor>
<FoundationActor>structures/fndn_4x2.xml</FoundationActor>
</VisualActor>
</Entity>
@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_defense_tower">
<Cost>
<BuildTime>150</BuildTime>
</Cost>
<Health>
<Max>1500</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Defense Tower</SpecificName>
<History>Defense Tower.</History>
</Identity>
<StatusBars>
<BarWidth>6.0</BarWidth>
<BarHeight>0.6</BarHeight>
<HeightOffset>19.0</HeightOffset>
</StatusBars>
<VisualActor>
<Actor>structures/mauryans/scout_tower.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Cost>
<BuildTime>300</BuildTime>
</Cost>
<Footprint>
<Square width="23.5" depth="16.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>3200</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Dock</SpecificName>
<History>Dock.</History>
</Identity>
<Obstruction>
<Static width="23.0" depth="15.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/maur_ship_bireme
units/maur_ship_trireme
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/mauryans/dock.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_farmstead">
<Cost>
<BuildTime>110</BuildTime>
</Cost>
<Footprint>
<Square width="20.0" depth="20.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>1100</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Farmstead</SpecificName>
<History>Farmstead.</History>
</Identity>
<Obstruction>
<Static width="18.0" depth="18.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/farmstead.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource_field">
<Cost>
<BuildTime>38</BuildTime>
</Cost>
<Health>
<Max>150</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Field</SpecificName>
<History>A farmer's field.</History>
</Identity>
<VisualActor>
<Actor>structures/plot_field_new_2.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_fortress">
<Cost>
<BuildTime>525</BuildTime>
</Cost>
<Health>
<Max>5250</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Fortress</SpecificName>
<History>Fortress.</History>
<Tooltip>Train Champion Units.</Tooltip>
</Identity>
<ProductionQueue>
<Entities datatype="tokens">
units/maur_champion_archer
units/maur_champion_cavalry
units/maur_champion_infantry
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/mauryans/fortress.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<Cost>
<PopulationBonus>10</PopulationBonus>
<BuildTime>140</BuildTime>
<Resources>
<wood>150</wood>
</Resources>
</Cost>
<Footprint>
<Square width="10.0" depth="10.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>1400</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>House</SpecificName>
<History>House.</History>
</Identity>
<Obstruction>
<Static width="10.0" depth="10.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/house.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_market">
<Cost>
<BuildTime>188</BuildTime>
</Cost>
<Footprint>
<Square width="26.0" depth="26.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>1875</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Market</SpecificName>
<History>Market.</History>
</Identity>
<Obstruction>
<Static width="24.0" depth="24.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/market.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_mill">
<Cost>
<BuildTime>95</BuildTime>
</Cost>
<Health>
<Max>1000</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Mill</SpecificName>
<History>Mill.</History>
</Identity>
<VisualActor>
<Actor>structures/mauryans/mill.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_outpost">
<Identity>
<Civ>maur</Civ>
<SpecificName>Mauryan Outpost</SpecificName>
<History>*N/A*</History>
</Identity>
<VisualActor>
<Actor>structures/mauryans/outpost.xml</Actor>
</VisualActor>
</Entity>
@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Cost>
<BuildTime>250</BuildTime>
</Cost>
<Footprint>
<Square width="19.0" depth="19.0"/>
<Height>12.0</Height>
</Footprint>
<Health>
<Max>2500</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Temple</SpecificName>
<History>Temple.</History>
</Identity>
<Obstruction>
<Static width="17.5" depth="17.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/temple.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wallset">
<Identity>
<Civ>maur</Civ>
<SpecificName>Wall</SpecificName>
<History>Wall.</History>
</Identity>
<WallSet>
<Templates>
<Tower>structures/pers_wall_tower</Tower>
<Gate>structures/pers_wall_gate</Gate>
<WallLong>structures/pers_wall_long</WallLong>
<WallMedium>structures/pers_wall_medium</WallMedium>
<WallShort>structures/pers_wall_short</WallShort>
</Templates>
</WallSet>
</Entity>