forked from mirrors/0ad
Actually remove trailing whitespace for non-header files as well.
This was SVN commit r18989.
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@@ -82,7 +82,7 @@ void ShaderRenderModifier::BeginPass(const CShaderProgramPtr& shader)
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shader->Uniform(str_shadowTransform, GetShadowMap()->GetTextureMatrix());
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int width = GetShadowMap()->GetWidth();
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int height = GetShadowMap()->GetHeight();
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shader->Uniform(str_shadowScale, width, height, 1.0f / width, 1.0f / height);
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shader->Uniform(str_shadowScale, width, height, 1.0f / width, 1.0f / height);
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}
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if (GetLightEnv())
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