forked from mirrors/0ad
Only update the gamesetup settings panel position when it actually changes.
refs ac7b5ce861
Differential Revision: https://code.wildfiregames.com/D1693
Patch By: nani
Comments By: Angen, smiley
This was SVN commit r21957.
This commit is contained in:
@@ -165,6 +165,7 @@
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{"nick": "olsner", "name": "Simon Brenner"},
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{"nick": "OptimusShepard", "name": "Pirmin Stanglmeier"},
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{"nick": "otero"},
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{"nick": "nani", "name": "S. N."},
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{"nick": "Nescio"},
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{"name": "Nick Owens"},
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{"nick": "Palaxin", "name": "David A. Freitag"},
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@@ -1246,6 +1246,9 @@ function slideSettingsPanel(dt)
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*/
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function updateSettingsPanelPosition(offset)
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{
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if (!offset)
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return;
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let settingsPanel = Engine.GetGUIObjectByName("settingsPanel");
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let settingsPanelSize = settingsPanel.size;
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settingsPanelSize.left += offset;
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