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forked from mirrors/0ad

make siege tower able to capture, fixes #3356

This was SVN commit r16907.
This commit is contained in:
mimo
2015-08-02 09:32:47 +00:00
parent 94302a4149
commit 591771a0be
@@ -19,11 +19,16 @@
<Spread>2.0</Spread>
<PreferredClasses datatype="tokens">Structure</PreferredClasses>
</Ranged>
<Capture>
<Value>10</Value>
<MaxRange>8</MaxRange>
<RepeatTime>1000</RepeatTime>
</Capture>
</Attack>
<BuildingAI>
<DefaultArrowCount>0</DefaultArrowCount>
<GarrisonArrowMultiplier>0.5</GarrisonArrowMultiplier>
<GarrisonArrowClasses>Infantry</GarrisonArrowClasses>
<GarrisonArrowClasses>Infantry</GarrisonArrowClasses>
</BuildingAI>
<Cost>
<Population>5</Population>
@@ -50,7 +55,7 @@
</Health>
<Identity>
<GenericName>Siege Tower</GenericName>
<Classes datatype="tokens">Ranged SiegeTower</Classes>
<Classes datatype="tokens">Ranged SiegeTower</Classes>
<Tooltip>Garrison up to 20 infantry inside to increase arrow count from 0 to 10.</Tooltip>
</Identity>
<Selectable>
@@ -66,7 +71,7 @@
<select>attack/siege/siege_select.xml</select>
<order_walk>attack/siege/ram_move.xml</order_walk>
<order_attack>attack/siege/ram_attack.xml</order_attack>
<trained>attack/siege/ram_move.xml</trained>
<trained>attack/siege/ram_move.xml</trained>
</SoundGroups>
</Sound>
<StatusBars>