forked from mirrors/0ad
Allow to set the biome with the autostart command.
Basically a patch by: @wraitii Differential revision: https://code.wildfiregames.com/D4976 Comments by: @bb, @sera Accepted by: @Langbart Fixes #6521 This was SVN commit r27692.
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@@ -8,6 +8,7 @@ Basic gameplay:
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Autostart:
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-autostart="TYPEDIR/MAPNAME" enables autostart and sets MAPNAME; TYPEDIR is skirmishes, scenarios, or random
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-autostart-biome=BIOME sets BIOME for a random map
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-autostart-seed=SEED sets randomization seed value (default 0, use -1 for random)
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-autostart-ai=PLAYER:AI sets the AI for PLAYER (e.g. 2:petra)
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-autostart-aidiff=PLAYER:DIFF sets the DIFFiculty of PLAYER's AI (default 3, 0: sandbox, 5: very hard)
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