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forked from mirrors/0ad

Fix unnecessary CShaderConditionalDefines copy, and inline some functions

This was SVN commit r13904.
This commit is contained in:
Ykkrosh
2013-09-29 02:05:02 +00:00
parent f075571502
commit 4e9570cd0f
4 changed files with 7 additions and 27 deletions
+1 -1
View File
@@ -80,7 +80,7 @@ void CMaterial::RecomputeCombinedShaderDefines()
{
if (i & (1 << j))
{
CShaderConditionalDefines::CondDefine& def = m_ConditionalDefines.GetItem(j);
const CShaderConditionalDefines::CondDefine& def = m_ConditionalDefines.GetItem(j);
defs.Add(def.m_DefName.c_str(), def.m_DefValue.c_str());
}
}