forked from mirrors/0ad
Fix unnecessary CShaderConditionalDefines copy, and inline some functions
This was SVN commit r13904.
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@@ -80,7 +80,7 @@ void CMaterial::RecomputeCombinedShaderDefines()
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{
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if (i & (1 << j))
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{
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CShaderConditionalDefines::CondDefine& def = m_ConditionalDefines.GetItem(j);
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const CShaderConditionalDefines::CondDefine& def = m_ConditionalDefines.GetItem(j);
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defs.Add(def.m_DefName.c_str(), def.m_DefValue.c_str());
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}
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}
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