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forked from mirrors/0ad

# Added scripting support to the scenario editor UI

Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.

This was SVN commit r5144.
This commit is contained in:
Ykkrosh
2007-06-05 18:16:55 +00:00
parent 0db787bf58
commit 4e83672579
367 changed files with 63139 additions and 207 deletions
@@ -77,8 +77,8 @@ struct ObjectSidebarImpl
std::vector<AtlasMessage::sObjectsListItem> m_Objects;
};
ObjectSidebar::ObjectSidebar(wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
: Sidebar(sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
ObjectSidebar::ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
{
wxArrayString strings;
strings.Add(_("Entities"));