forked from mirrors/0ad
# Added scripting support to the scenario editor UI
Added modified version of wxJavaScript. Added Atlas script interface. Rewrote the Map sidebar in JS. This was SVN commit r5144.
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@@ -77,8 +77,8 @@ struct ObjectSidebarImpl
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std::vector<AtlasMessage::sObjectsListItem> m_Objects;
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};
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ObjectSidebar::ObjectSidebar(wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
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: Sidebar(sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
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ObjectSidebar::ObjectSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
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: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer), p(new ObjectSidebarImpl())
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{
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wxArrayString strings;
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strings.Add(_("Entities"));
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