1
0
forked from mirrors/0ad

Fix includes in source/network

Make include-what-you-use happy with files in source/network and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent 41c65b972b
commit 3c1a37985a
35 changed files with 316 additions and 131 deletions
+12 -4
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2024 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -17,17 +17,25 @@
#include "precompiled.h"
#include "NetClientTurnManager.h"
#include "NetClient.h"
#include "NetClientTurnManager.h"
#include "lib/debug.h"
#include "lib/os_path.h"
#include "lib/path.h"
#include "lib/utf8.h"
#include "network/NetMessage.h"
#include "ps/CLogger.h"
#include "ps/Profile.h"
#include "ps/Pyrogenesis.h"
#include "ps/Replay.h"
#include "ps/Profile.h"
#include "ps/Util.h"
#include "simulation2/Simulation2.h"
#include <cstddef>
#include <fstream>
#include <js/RootingAPI.h>
#include <sstream>
#include <string>
#if 0
#define NETCLIENTTURN_LOG(...) debug_printf(__VA_ARGS__)